CGQ
Warlord
- Joined
- Aug 11, 2019
- Messages
- 259
I just rolled an immortal start with Shaka and it's...well interesting.
Settings:
Fractal
Temperate Climate
Medium Sea Level
No Huts/Events
Standard Size/Normal Speed
The Start:
So we got a leader with no fishing, only has a AGRI, but at least there's a grassland piggy. No fishing to take advantage of seafood. My first instinct is to move my scout 1SE to see if there's any more land food:
My approach I have in mind:
My first insinct is settle on elephant. Exp means 10T worker and should come out just in time for AH for pigs. During this we can Go Mining>BW to chop for wood.
Settled on elephants, which revealed two more elephants! Worker can work on those while I go Mining>BW:
Turn 7 we meet Mao from Chinese:
Turn 11: First worker comes out, with AH still 2 turns away. I put 1 turn into camp, since we'll work on it after anyways.
T13: Worker hikes through forest and AH arrives right at the exact time for pigs. Worker starts pig. It seems We're choked out a bit here by Mao. He's a very close neighbor and might box us in. If BW reveals copper, Axe rush is a very strong possiblity here...
Now what? Should I go fishing next or Mining>BW? Mining>BW seems compelling since I can grow to size 3, get settler out in 10 turns, and work on two elephants+Hill mine while I wait for BW. 2nd city can be settled 1 NE of horses (Before Mao gets to them) and worker can immediately build pasture.
The other option is going fishing next, which would delay BW by 6-7 turns, but the increased commerce + food from clams might help?
Any thoughts?
I attached the starting save for anyone who wants to try the best way to approach this game.
Spoiler 4000 BC :
Settings:
Fractal
Temperate Climate
Medium Sea Level
No Huts/Events
Standard Size/Normal Speed
The Start:
So we got a leader with no fishing, only has a AGRI, but at least there's a grassland piggy. No fishing to take advantage of seafood. My first instinct is to move my scout 1SE to see if there's any more land food:
Spoiler Scout move :
My approach I have in mind:
My first insinct is settle on elephant. Exp means 10T worker and should come out just in time for AH for pigs. During this we can Go Mining>BW to chop for wood.
Spoiler Next couple turns :
Settled on elephants, which revealed two more elephants! Worker can work on those while I go Mining>BW:
Turn 7 we meet Mao from Chinese:
Turn 11: First worker comes out, with AH still 2 turns away. I put 1 turn into camp, since we'll work on it after anyways.
T13: Worker hikes through forest and AH arrives right at the exact time for pigs. Worker starts pig. It seems We're choked out a bit here by Mao. He's a very close neighbor and might box us in. If BW reveals copper, Axe rush is a very strong possiblity here...
Now what? Should I go fishing next or Mining>BW? Mining>BW seems compelling since I can grow to size 3, get settler out in 10 turns, and work on two elephants+Hill mine while I wait for BW. 2nd city can be settled 1 NE of horses (Before Mao gets to them) and worker can immediately build pasture.
The other option is going fishing next, which would delay BW by 6-7 turns, but the increased commerce + food from clams might help?
Any thoughts?
I attached the starting save for anyone who wants to try the best way to approach this game.