Zechnophobe
Strategy Lich
Sadly this list isn't complete but I'm hopeing someone can help me fill it up:
GNP : Not quite sure. It's always greater than the total gold production of your empire.
MFG Goods: The total number of raw hammers produced by your empire. (Ignores modifiers like Forges, Machinist shops, etc)
Crop Yield: Total amount of food produced by your cities.
Soldiers: No idea.
Land Area: (In thousands) total number of not-water squares you have in your empire.
Population: Not sure, but I believe it is a 'weighted' version of the number of points of population you have. A size 6 city is worth more than a size 5 + a size 1.
Approval rate: Add all the Happy Faces in your empire up, then divide by that same number + the number of unhappy faces. So a city with 8 Happy, and 8 Unhappy, would have a 50% approval rate.
Life Expectancy: Same as approval rate, but health vs unhealth. Represented in years instead of %.
Imports/Exports: I'm fairly certain Exports is the combined value of all foreign trade routes you have. Imports is likely then the combined value of trade routes have from your empire. (Keep in mind that an EXPORT generates YOU money, which is why this is in this order.)
GNP : Not quite sure. It's always greater than the total gold production of your empire.
MFG Goods: The total number of raw hammers produced by your empire. (Ignores modifiers like Forges, Machinist shops, etc)
Crop Yield: Total amount of food produced by your cities.
Soldiers: No idea.
Land Area: (In thousands) total number of not-water squares you have in your empire.
Population: Not sure, but I believe it is a 'weighted' version of the number of points of population you have. A size 6 city is worth more than a size 5 + a size 1.
Approval rate: Add all the Happy Faces in your empire up, then divide by that same number + the number of unhappy faces. So a city with 8 Happy, and 8 Unhappy, would have a 50% approval rate.
Life Expectancy: Same as approval rate, but health vs unhealth. Represented in years instead of %.
Imports/Exports: I'm fairly certain Exports is the combined value of all foreign trade routes you have. Imports is likely then the combined value of trade routes have from your empire. (Keep in mind that an EXPORT generates YOU money, which is why this is in this order.)