Denouncing the AI...ever a reason to?

You want to do it in a runup to war, depending on the diplomacy situation. Your friends seem more likely to also denounce that player after you do, so It can help isolate a civ so that you can gang up on them. It's also a good indication that your friend would be willing to join a war. If they denounce after you, they can probably be bribed into joining.
 
Yes, to bait them into war, especially if the majority of public approval sides with you rather than them. If you can get them to DoW you, you don't take the relations hit, and get to crush them.
 
How it worked in my last game: I denounce england, a popular move. I dow on them and remove them from the game. Two things that typically get you WM hate: dowing /and/ exterminating, and no one showed any sign of having a problem with that because I denounced them first and everyone agreed, so they were rooting for me.

Then I do the same to the Ottomans. China was friends with them, so China now hates me. Funny thing is, even with all the negative modifiers I racked up with the Otts I still had a positive "we denounced the same leader" diplo modifier with them. It lasted until the end of the game, not that it mattered against all the negatives.

Moral of the story, yes it's useful, just pay attention to who is friends with whom.
 
If I'm hostile with them anyway and there are other AI who have denounced them, I'll denounce. The advantage is my friends will like me more. It also makes my friends more likely to look the other way should I go to war.
 
If a few other civs really hate them, it seems to have a positive bonus. They seem to have to be really hated though for it to work, but I've gotten other civs to denounce after I did.
 
As said above, it's good for making friends with their enemies. Also, occasionally they just do something to piss me off (even though they're probably not aware of it) and I do it.
 
It depends on the situation.

A truly isolated civ should always be denounced. Unfortunately, it's a bit hard to tell that a civ has no civs that like them in the current diplo interface...until after you sign the DoF or denounce. You have some information via DoFs, denunciations and wars, but it's almost always incomplete.

If you plan to use Research Agreements heavily, it's usually best to refrain from denouncing or signing DoFs. You can easily polarize AIs into hostility that way.

Against that, if you need a war ally badly enough and you know your prospective ally dislikes the target civ, denunciation can be one way to get the cost down to zero or a workable :c5gold: number.
 
I always Denounce before I steamroll them. To let the world know Daddy's coming :)

After I got half of the Pangaea, naturally everyone hates, denounces me left and right, but still too coward to DOW me.

So denouncement is good, if only for the satisfaction of sending shivers down their virtual backbones.
 
I always Denounce before I steamroll them. To let the world know Daddy's coming :)

After I got half of the Pangaea, naturally everyone hates, denounces me left and right, but still too coward to DOW me.

So denouncement is good, if only for the satisfaction of sending shivers down their virtual backbones.

sometimes i wish they had feelings, just so that i could make them cry.
 
I always Denounce before I steamroll them. To let the world know Daddy's coming :)

After I got half of the Pangaea, naturally everyone hates, denounces me left and right, but still too coward to DOW me.

So denouncement is good, if only for the satisfaction of sending shivers down their virtual backbones.

LOL, nice hehe! HERE'S DADDY!!!
 
sometimes i wish they had feelings, just so that i could make them cry.

I sometimes imagine's Bismarck cried after I left his room, or Wu Zetian wish I'd be "gentler" when we were together.
 
Denouncing is probably the easiest way to make friends actually.
 
Back
Top Bottom