Denunciation and War

Abaxial

Emperor
Joined
Sep 14, 2017
Messages
1,219
Seems to me there is a fundamental problem here.

As the game stands, denouncing another civ is a prelude to war. But the AI seem to treat it as an indication of displeasure. AI civs seem to constantly reason "player has caused me or someone else grievances, therefore I will denounce them", even though they have no intention of declaring war. In which case they are just painting a big target over themselves - "Come on - hit me! Without the disadvantage of surpise war!" Which is dumb.

Possible solutions:

1. AI does not denounce unless it really is thinking of going to war.
2. There is an intermediary stage, like mobilisation. Denunciation = I don't like you; Mobilisation = I am going to go to war with you in 5 turns.
3. To avoid surprise war penalties, you must have denounced the enemy civ, irrespective of whether they have denounced you.

There is a similar "dumb AI" problem over military emergencies. A weak AI civ will join a military emergency against a powerful neighbour even though it commits them to a war which will only result in their annihilation.

Needs some sort of fix.
 
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