Describe.txt file - extra units

Do you think a fully updated Civilopedia makes a Civ2 scenario much better ?

  • Yes absolutely !

    Votes: 8 72.7%
  • A little better - but I don't read the Civilopedia

    Votes: 3 27.3%
  • Not at all

    Votes: 0 0.0%

  • Total voters
    11

frunobulax

High Sheriff of Catford
Joined
Jun 18, 2001
Messages
698
Location
London, England
I'm editing the 'Describe.txt' file for my new WW3 scenario and my updated descriptions for the regular unit slots are working fine.

However, it seems that you can't add descriptions for the 'extra' & 'test' unit slots :( since they have a "-1" index number in the 'describe.txt' file... and as the file notes say "A -1 indicates no desription, do not list or index."

Is there a way around this ? :confused:

Can you give these extra units other index numbers so that new descriptions will be linked up ?

Thanks

Fruno
 
It looks like the numbers on the left are sequence numbers. For example, the spy number is 50 which is the last or 50th description in the list of descriptions. If you add a new description to the end, that would be 51.

I'm just guessing. I haven't done this myself.
 
It looks like the numbers on the left are sequence numbers. For example, the spy number is 50 which is the last or 50th description in the list of descriptions. If you add a new description to the end, that would be 51.

I tried this last night before I posted and it doen't work.

The regular unit squares don't seem to be numbered sequentially or alphabetically with their index numbers (Spy is #50, whereas Transport is #41).... and 51 doesn't appear to relate to any of the extra unit slots....
 
.... but having said that I realise that Transport is NOT last in the supposedly alphabetical 'describe.txt' list - it's in position "41", before Trireme, which itself is followed by Warriors, Paratroopers, Partisans etc.

Looks like the list got amended and/or mangled up alphabetically....

I'll have to try '51' again :confused:

Maybe there are only 50 descriptions allowed ??
 

Attachments

  • units_indexes.gif
    units_indexes.gif
    57.8 KB · Views: 115
I haven't tried units yet but I have successfully added describe text for user defined advances bu replacing the -1 with the next highest number. Is the @@XXXX matching with you entry in the index? Also I think the sequence is not important, it can be changed to whatever you like.
 
I played around with the extra and custom unit slot descriptions and got this to work just as I suggested. I did this in MGE. This only thing I did was to change the -1 to 51,52,53 etc and then add the new descriptions at the end of the next section. Each new entry was delimited by @@xxx where xxx is the unit name.
 
Originally posted by oryx
I played around with the extra and custom unit slot descriptions and got this to work just as I suggested. I did this in MGE. This only thing I did was to change the -1 to 51,52,53 etc and then add the new descriptions at the end of the next section. Each new entry was delimited by @@xxx where xxx is the unit name.

the only exception to this is the last section which is the game concepts. You can put whatever you want there and the name follows the @@xxx that you choose without having to worry about the index.
 
Back
Top Bottom