4000 BC: Considered moving settler NW, but moved northeast to have access to three bonus wheat, river and the ocean. Great minds think alike, eh Rat?

Receive 25 gold from goody hut. Worker irrigates starting square.
3950 BC: Founded capital of Amsterdam. No matter what percentage of income is diverted to science, writing still takes 50 turns to research. Writing is started at minimum science. Amsterdam tasked to build warrior.
3900 BC: Nothing.
3850 BC: Nothing.
3800 BC: Irrigation complete, villager tasked to build road. We can very easily get five food and eight shields per turn, so with a granary we could turn this into an early four turn settler factory.
3750 BC: Nothing.
3700 BC: Warrior completes, Amsterdam tasked to build additional warrior. Warrior heads north to scout.
3650 BC: Road completes, worker tasked to irrigate wheat one tile southwest (once it gets there next turn). Luxury slider set to 10% as Amsterdam grows.
3600 BC: Warrior moves north, spots goody hut. Worker starts to irrigate wheat.
3550 BC: Warrior builds in Amsterdam, luxury slider reset to 0%. Warrior to the north pops goody hut but disturbs barbarians.
The situation in 3500 BC:
A third warrior is set to build in Amsterdam, but a granary even at this point might not be a bad idea, since our starting location is perfect for a settler factory. Good luck nerovats!