Different Idea on a tech tree

I think the idea has a lot of potential and it's definitely going somewhere.

The key to this model, for me, is explaining how you can have a nation that might embrace nuclear and chemical weapons, and yet be incapable of embracing Democracy. Not incapable in the sense that you can't force it on them or that they don't understand it, but incapable in the sense that nobody can really build enough support for it to actually happen. ... the nation is "socially backwards" (if I can be politically incorrect) while militaristically progressive.

Under what circumstance might this happen in Civ 4 under this model?
 
@dh_epic
That could be reflected by a government type that is strong on research and trade in general, but has a severe penalty on social science meme research. That pattern seems to fit Fascism quite well, Communism slightly less so. It could in theory apply to earlier government (perhaps fundamental theocracies) types too, but they would not normally get used once rendered obsolete, thus never reaching the nukes stage.

Once you have the democracy tech of course, you can't ever lose it.
 
I like that idea... but then what's the incentive to stay away from democracy? I would hope that democracy slows military research, compared to Fascism or even Communism.
 
dh, I expect that modern democracies would favour decreased military research, relative to other branches. This would be countered to some extent by their larger economy for an equivalent numbr of cities.
 
Is anyone working on coding this model? It looks very exciting.

I would have to disagree with the idea that democracies would have decreased military research. As an example simply look at the United States.
 
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