Difficulty levelvel

conor83

Chieftain
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Hi im thinking about buying civ 6 but i have problem.Some of my firends saying that ai is not building any units even on diety they can just build couple of wariors archers and go smash the wole map is that true?I known that all civilizations games without decent ai mod is bad and there is no good mods for civ 6 ai coz there is no dll file for moders.Can you give me youre expiriance on playing on diety is it rly that easy?
 
It’s not quite that easy. Don’t get me wrong the AI is quite bad, especially when it comes to commanding a military. They will never beat you in a domination game even at the highest difficulty. But above King difficultly they can beat you with science/religion if you don’t keep the offenders suppressed

Base game is free at the moment. No reason not to try it yourself. And there is Hope the AI will be improved over the next year of patches
 
If you dont know the game. Prince difficulty (normal) will be challenging for you. I play on the next one, King, and I played every game since the first one, 20 years ago, so im a very experienced player. There are 3 difficulties above king.

The AI is not brilliant, and is not very aggresive, it is also designed to let the player have the initiative on the game. However is fairly good at defense.

First cities (includding yours) are very vulnerable at the start. Besides that, if you think you can conquer anything with a couple of units. Good luck, the AI will wipe your ass.

Beyond that, the only way to win at the hardest dificulty is to get a powerful civ, to study the game to the point you memorize an optimal play style, and to be lucky.

You will be also surprissed on how easy it is to forguet other victory conditions, and to lose a game you thought there is no way you could lose. Due to religion, diplomatic or cultural victories.

The AI makes a lot of weird choices, but the people that told you that, were lying to you.
 
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I really recommend beginners begin with Deity, as it is a moderate difficulty for beginners. My first game is on Deity and a 233-turn SV, my second game is on Deity with a 196-turn SV. After that I've never finished a game later than 210 turns.
 
My first piece of advice, and I mean this with the utmost of respect, is do not listen to Lily_Lancer.

Lily is a high level player who frequently makes comments that make absolutely no sense to me, along the lines of 'well obviously you will have tanks by turn 8 because of the eCommerce chop strat that makes a religious victory within 32 turns impossible to avoid'.

Lily knows how to win quickly, knows the best strategies + exploits, and is clearly very effective at implementing them, whereas I am a distinctly average player who is aware of some advanced strategies but not really how to use them, and thus probably more representative. In my opinion, the game is harder and more complex than some people give it credit for. True, the AI is quite bad at warring, and especially at dealing with air units, which does make that approach a bit too easy on lower difficulties, but I definitely cannot win a deity game with two archers and a warrior. Lily might be able to but I certainly can't.
 
Have you played much Civ? It's going to be very different for a new player as compared to someone who's been a big fan for 10 years or more. If you're a new player there is a VERY steep learning curve. There is a whole lot going on and it's going to take some time to take it all in. The AI is light years ahead of where it was at launch, even it it's far from perfect. Honestly, the only people that say Deity is easy are either over-jaded super-fans or complete wannabes. Either way don't let them them ruin the game for you.
 
Hi im thinking about buying civ 6 but i have problem.Some of my firends saying that ai is not building any units even on diety they can just build couple of wariors archers and go smash the wole map is that true?I known that all civilizations games without decent ai mod is bad and there is no good mods for civ 6 ai coz there is no dll file for moders.Can you give me youre expiriance on playing on diety is it rly that easy?

Deity is absurdly easy. There's no challenge to be found in Civ 6.
 
Hi im thinking about buying civ 6 but i have problem.Some of my firends saying that ai is not building any units even on diety they can just build couple of wariors archers and go smash the wole map is that true?I known that all civilizations games without decent ai mod is bad and there is no good mods for civ 6 ai coz there is no dll file for moders.Can you give me youre expiriance on playing on diety is it rly that easy?
That might be true when Civ 6 was first released but warriors/archers combo won't work nowadays... There was a time when massed archers could conquer deity AI; I've finished a whole map with just Pitati... those were the days.

You need horsemen/coursers... (however, they no longer work with battering rams) so conquering just got quite a bit slower with the more recent changes.
 
I think the answers here show what an immensely subjective topic this is.

But I am also in the camp that finds Diety far too easy. But I've played alot of 4x games, like alot :lol:. When I read people here saying king is difficult I am filled with disbelief.

But that's the nature of this kind of discussion. People approach the game in very different ways and have very different skill levels.

I think a better question to ask is 'is the game engaging?'. Too this I can answer mostly yes. The puzzle the game presents is still entertaining to solve even if I don't feel that pressured to solve it. Planning out your tiles and district's and improvements is just fun and often different every game due to the land presented too you.

It's still disappointing that I dont feel challenged on diety. But there are mods you can download for this, and my 'difficulty mod list' is always changing due to all the different approaches modders are trying. The current set I am experimenting with changes the way the difficulty settings work too give the player negative yields rather than the AI bonus yields and this is actually muuuch harder since AI's actually snowball, which I very rarely see on standard diety.

The game is currently free on the epic store though so dont hesitate too pick it up and give it a try. And a word from somone in the 'game is too easy camp'. Although I often get deeply frustrated at the AI and the lack of challenge the game presents to me, I'm still having fun!
 
I would not say that the game is too easy on Deity and you can certainly get clobbered by the AI if you attack them. They are just not careful enough when they go on the attack.

The game is still plenty of fun depending what catches your fancy - how quick can you win, trying to win using a different strategy, playing multiplayer with friends or role-playing with some immersion mods.

Give the game a go and have a look for yourself I would say. :)
 
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I've been playing since Civ 2 (So 20+ years). I play on Emperor (3rd highest difficulty) and I only win about 50% of the time. Two of my last three games America beat me by a handful of turns.

What many Deity players won't tell you is how often they re-roll the map when they get stuck with a crappy start. Or when they ragequit on turn 30 cos they start stuck between Montezuma, Gheghis Khan, and Aminitore.
 
I've been playing since Civ 2 (So 20+ years). I play on Emperor (3rd highest difficulty) and I only win about 50% of the time. Two of my last three games America beat me by a handful of turns.

What many Deity players won't tell you is how often they re-roll the map when they get stuck with a crappy start. Or when they ragequit on turn 30 cos they start stuck between Montezuma, Gheghis Khan, and Aminitore.

Okay just to be clear. I never re-roll. And I pretty much only play diety. You can still win suboptimal starts so re-rolling isn't really needed.

Your second point is pretty spot on though in the sense that the only games I typically lose is when starting in the middle of a continent surrounded by AI's, and they all just rush and clobber you early on before you can get walls up.
 
I think another thing to mention is that Civ VI is inherently snowbally. Which could be part of the reason there is so many different opinions here about how difficult it is.

If your not snowballing king or emperor can be a challenge. If you are snowballing then even diety isn't going to be a challenge for you. The difficulty bonuses the AI get are strongest at the very beginning of the game precisely because of this, making it more difficult to snowball.

The standard high difficulty strategy for Civ VI is '10 cities by turn 100'. If you can pull this off you are essentially on a surfboard riding a wave and if you can keep on it you can just surf to a rather effortless diety victory. If you fail to snowball then the game is going to be much more challenging.

If an AI manages to snowball then this is doubly so. Though this very rarely happens on the standard diety though you do see the AI sometimes snowball on the lower difficulties. I think the reason for this is that the production bonuses the AI gets doesn't make its invasions larger, but allows them to build the army faster. Which also means defending AI can build a defense force faster. So on diety the AI mostly bounce off each other and so fail to snowball.
 
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I've been playing since Civ 2 (So 20+ years). I play on Emperor (3rd highest difficulty) and I only win about 50% of the time. Two of my last three games America beat me by a handful of turns.

What many Deity players won't tell you is how often they re-roll the map when they get stuck with a crappy start. Or when they ragequit on turn 30 cos they start stuck between Montezuma, Gheghis Khan, and Aminitore.

That’s a good point. When I first started watching these deity streams I was always kind of annoyed how they kept reeolling and rerolling until having the perfect start. They also use tricks like stabilizing district costs and the trick to unlock the policy cards for free - things I consider to be meta gaming.


I think King is a perfectly fine starting difficulty if you haven’t played these games before. Personally, I found the jump to Emperor a bit too harsh and it is only recently that I feel more comfortable with this difficulty (having watched many of said deity streams :)
 
I played a little of civ 1 2 3 rly rly alot of civ 4(Realism Invictus and Rise of manking mods)and i have about 600h on modded civ 5.I rly dont like when ai has weak army in modded civ 4 and 5 they can come to youre city with 20 units do some flanking ect and the game gets rly chalanging but without mods civ 5 is super easy even on diety.Yes im a Warmonger:D
 
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I played a little of civ 1 2 3 rly rly alot of civ 4(Realism Invictus and Rise of manking mods)and i have about 600h on modded civ 5.I rly dont like when ai has weak army in modded civ 4 and 5 they can come to youre city with 20 units do some flanking ect and the game gets rly chalanging but without mods civ 5 is super easy even on diety.Yes im a Warmonger:D

If that is really the case and challenge matters more to you than how much entertainment you can get out of the new mechanics. The district puzzles etc etc. Then my recommendation would be Civ V: Vox Populi.

Put that to Deity standard speed and uh... good luck :lol:.

Also noting that you are a warmonger, this on it's own changes the discussion. War is like the solution to all your problems in Civ VI so you will generally find the game easier.

Shout out to Fampats FortifAI mod here though, I've seen him like a few posts on this thread. If you aren't opposed to mods, It makes the warfare part of Civ VI significantly harder, which raises the overall challenge. If warfare is harder, snowballing is harder. If snowballing is harder, the game is harder. Highly recommended. I think he is currently updating it.
 
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People that say "deity is super easy" or "I recomend deity for beginers"...

Stop trolling.

And if you are not trolling I honestly don't know what is wrong with you.

There is a very specific type of player, minmaxer, or optimizer, that aproaches the game as an optimization formula, trying to improve strategy and moves to perfection. My cousing, another fan of the game since Civilization I, Is one of them.

I play with him online, and honestly he destroys me.

He rerrolls bad starts, but he does not use exploits. He plays in deity often and his strategy is the kind of trategy that requires very speciphic conditions: Such as "by turn 20 you need to have accomplished this, if you dont, you already lost".

I dont like playing like this, and sometimes I think my cousin has an obsession and is not really enjoying a game. He even says you cannot have "fun" at deity, it is a totally different experience that is very frustrating and unforgiving.

Credit where credit is due, though. It takes patience, passion, and years of practise to learn to play like this by yourself.

He wins less than 1/3 of deity games he plays. And Im sure there are better players out there, but Im not aware of a simple player in the world that wins on deity more than half the games without exploits.

Only 5% of players have ever won at deity. And most of them have used exploits or guides to get the achievement.

In other words, you have to be insane to recommend deity to new players. What is wrong with you people?
 
People that say "deity is super easy" or "I recomend deity for beginers"...

Stop trolling.

And if you are not trolling I honestly don't know what is wrong with you.

There is a very specific type of player, minmaxer, or optimizer, that aproaches the game as an optimization formula, trying to improve strategy and moves to perfection. My cousing, another fan of the game since Civilization I, Is one of them.

I play with him online, and honestly he destroys me.

He rerrolls bad starts, but he does not use exploits. He plays in deity often and his strategy is the kind of trategy that requires very speciphic conditions: Such as "by turn 20 you need to have accomplished this, if you dont, you already lost".

I dont like playing like this, and sometimes I think my cousin has an obsession and is not really enjoying a game. He even says you cannot have "fun" at deity, it is a totally different experience that is very frustrating and unforgiving.

Credit where credit is due, though. It takes patience, passion, and years of practise to learn to play like this by yourself.

He wins less than 1/3 of deity games he plays. And Im sure there are better players out there, but Im not aware of a simple player in the world that wins on deity more than half the games without exploits.

Only 5% of players have ever won at deity. And most of them have used exploits or guides to get the achievement.

In other words, you have to be insane to recommend deity to new players. What is wrong with you people?

I'm not sure it's insanity, it's just very different perspectives. Like here, the way you are talking about Deity makes it seem like some crazy super difficulty, which from my point of view, it really isn't. I don't re-roll almost ever and i would say i probably win 80% of my deity games.

But i have a similar experience playing with my best friend. We play multiplayer on emperor and he is cursing all the way through and struggling, and my thoughts are just disbelief. I honestly just don't get what he is struggling with, and when he explains what he is having trouble with it's almost like he's making it up. I just simply don't understand what's going wrong for him.

In a same way i just simply don't understand how people here are struggling, like the way you simply don't understand how people playing deity are finding it so easy and are even calling them insane.

I don't think it comes from insanity or any bad place. It's just very different experiences looking at each other and just not understanding the others experience
 
King is the last difficulty level on which you can reliably win simply going with the flow, without min-maxing, chopping everything in sight, optimizing all decisions, chaining eurakas etc. If you are prepared to maximize efficiency at the cost of the roleplaying aspect of the game, the game might really be easy on any difficulty level, with how weak the AI is. As a roleplayer, and a Civ player for almost 30 years, I have won Civ VI at all the difficulty levels, but it was not enjoyable at all on Emperor and above. I stick to King and have fun.

Also, @Casworon, please, do not misrepresent what @oSiyeza wrote. Nowhere did he say enjoying Deity is insane. What he did say was: "you have to be insane to recommend deity to new players". How can anyone dispute that?
 
I'm not sure it's insanity, it's just very different perspectives. Like here, the way you are talking about Deity makes it seem like some crazy super difficulty, which from my point of view, it really isn't. I don't re-roll almost ever and i would say i probably win 80% of my deity games.

But i have a similar experience playing with my best friend. We play multiplayer on emperor and he is cursing all the way through and struggling, and my thoughts are just disbelief. I honestly just don't get what he is struggling with, and when he explains what he is having trouble with it's almost like he's making it up. I just simply don't understand what's going wrong for him.

In a same way i just simply don't understand how people here are struggling, like the way you simply don't understand how people playing deity are finding it so easy and are even calling them insane.

I don't think it comes from insanity or any bad place. It's just very different experiences looking at each other and just not understanding the others experience

Im sure you are a long time player and that you have played a lot and researched a lot about the game. There are strategies you can use to win. And probably you have learned and studied many of them.

But you can only do that by studying the game inside and outside: watching online videos, reading guides and playing hundreds of hours.

To pretend that a new player should have the same knowledge or hability it is not reasonable.

If you say you don't understand how is posible for a player that takes the game for the first time, to have problems with deity. I don't believe you for a second.
 
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