LifeOfBrian
King
- Joined
- Aug 21, 2019
- Messages
- 757
Great to hear about more aggression!
Copied from my report in the version thread:
"What helped me was also that the world never banded together against me even when I clearly pulled ahead. Russia and Egypt only declared war on me once in Medieval era, China in the Renaissance, and only Carthage and Mongolia declared on me later (due to bribes, but never mounted a serious attack). I was DoW-ed quite a few times in the Classical era, but never really faced a big army or navy. They never proposed sanctions on me, Siam never broke its DoF with me, they all (even after denouncing it) were happily selling me luxuries for around 10 gpt. The game could have been harder if there was a big runaway, but even then I'd be confident in winning because of the AIs passivity in religion and banding together against the leader. I also don't know what the AI is doing about counter-spying, but I didn't lose a single spy in this game (which was helped because I avoided spying on rationalism civs)."
I understand the limitations of code and other factors, so I'm grateful for any improvement that can be done. Thanks!
Copied from my report in the version thread:
"What helped me was also that the world never banded together against me even when I clearly pulled ahead. Russia and Egypt only declared war on me once in Medieval era, China in the Renaissance, and only Carthage and Mongolia declared on me later (due to bribes, but never mounted a serious attack). I was DoW-ed quite a few times in the Classical era, but never really faced a big army or navy. They never proposed sanctions on me, Siam never broke its DoF with me, they all (even after denouncing it) were happily selling me luxuries for around 10 gpt. The game could have been harder if there was a big runaway, but even then I'd be confident in winning because of the AIs passivity in religion and banding together against the leader. I also don't know what the AI is doing about counter-spying, but I didn't lose a single spy in this game (which was helped because I avoided spying on rationalism civs)."
I understand the limitations of code and other factors, so I'm grateful for any improvement that can be done. Thanks!