Right now i'm playing at emperor/immortal level and diplomacy and the victory conditions are starting to piss me off. I don't see the point of diplomacy since it's completely nonfunctional.
If you try to be friendly and avoid wars, you get DOWed and crushed. If you do anything to compete with other civs, you get denounced and it's impossible to do anything other than sign RAs with them. Expand too fast, ally too much, etc. If you fight back, you get denounced by everybody and again, diplomacy is ruined. I've never had a game where i've been on good terms with most of the other civs.
For victory conditions. The biggest problem I see is that to be successful at this level, you have to make a strong army. If you have a strong army, you will not get DOWed. However, there's no point to anything else except war, since if you have an army strong enough to stave off DOWs, you can just attack and take over the world. Apart from a culture win, which I find really boring to do (my comp sucks and hitting next turn for 50 turns while I wait for the culture to accumulate with 1 minute waits between turns sucks), I have to force myself into the scientific and diplomatic victory conditions instead of just fighting. For example:
Scientific: I still gotta build an army to protect myself. With a science focus my medium army becomes centuries ahead of the AI. My mechanized infantry chill in my cities while I watch knights and lancers gallop around.
Diplomatic: I'm spending huge amounts of money on city state alliances, when if I spent them on units i'd be able to win through conquest. In addition, to get that money you need a moderately sized empire. Any hope of raising money through diplomacy by trading is ruined. I'm either hated for expanding too much or because I DOWed someone to expand my lands.
Are there any tips and tricks with regards to diplomacy that i'm missing? Or some that have to do with the other victory conditions?
If you try to be friendly and avoid wars, you get DOWed and crushed. If you do anything to compete with other civs, you get denounced and it's impossible to do anything other than sign RAs with them. Expand too fast, ally too much, etc. If you fight back, you get denounced by everybody and again, diplomacy is ruined. I've never had a game where i've been on good terms with most of the other civs.
For victory conditions. The biggest problem I see is that to be successful at this level, you have to make a strong army. If you have a strong army, you will not get DOWed. However, there's no point to anything else except war, since if you have an army strong enough to stave off DOWs, you can just attack and take over the world. Apart from a culture win, which I find really boring to do (my comp sucks and hitting next turn for 50 turns while I wait for the culture to accumulate with 1 minute waits between turns sucks), I have to force myself into the scientific and diplomatic victory conditions instead of just fighting. For example:
Scientific: I still gotta build an army to protect myself. With a science focus my medium army becomes centuries ahead of the AI. My mechanized infantry chill in my cities while I watch knights and lancers gallop around.
Diplomatic: I'm spending huge amounts of money on city state alliances, when if I spent them on units i'd be able to win through conquest. In addition, to get that money you need a moderately sized empire. Any hope of raising money through diplomacy by trading is ruined. I'm either hated for expanding too much or because I DOWed someone to expand my lands.
Are there any tips and tricks with regards to diplomacy that i'm missing? Or some that have to do with the other victory conditions?