Aussie_Lurker
Deity
I don't understand how the AI can't be made to get something as simple as "protect vulnerable units".
Ever played the very hard or insane AI in StarCraft II? They'll only hit you when they have the advantage, with a strategically layered force, and retreat the second they no longer have an advantage - quite brutal. They'd never throw a constant stream of 4 zerglings at a time at you to be pointlessly mowed down by your defences, but the CIV AI seems very fond of doing this.
This is my point, though. In the one game where I've faced Attila, he has been *very* smart with his use of the battering ram. Holding them in reserve whilst using his warriors for cannon fodder & horse archers giving strong ranged defense. Then only bringing up the rams when the city's garrison has been completely wiped out. It was a truly amazing-if somewhat scary-thing to watch....especially as we were hostile at the time

Also, when I finally did go to war with him, he used the FoW to his advantage-hiding all his strongest units in the Fog, & luring me into committing my own forces instead-then wiped me out on his home turf. Seriously, I don't know where all this Attila "hate" is coming from!
Aussie.