mechaerik
Tuturuu!
Spoiler NFNE :
Thirded
I added strong defensive units to America, but nothing out of the ordinary. 16 units. They are killable but not right now. Max promos is under 10. Compared to a super-praet with 110% withdraw rate that never dies that gets, above 50% odds, more likely in the 70-80% range against a RIFLE on open field, not even including immunity of first strikes or the 5-8 first strikes. Oh, did I mention it can NEVER be killed, due to 110% withdrawal rate. Yeah, sure its about the same.
The fallout is similar. For not starting a quest? Read the old DI's. The players sometimes never started a quest for a long time, and yet there was normally no penalty for not starting it in the turns that are right after it. Definitely not fallout. It is like putting a giant swath of ice or mountains through land. Oh wait. Rule 4, and to an extent, 10.
It cant loose on Offense, I once destroyed a rouge barbarain (exact same unit) by loosing 11 axman, the 12 destroyed it
The fallout is similar. For not starting a quest? Read the old DI's. The players sometimes never started a quest for a long time, and yet there was normally no penalty for not starting it in the turns that are right after it. Definitely not fallout. It is like putting a giant swath of ice or mountains through land. Oh wait. Rule 4, and to an extent, 10.
Then why do HA retreat from cats when defending. And you aren't even addressing your fallout wrath.
??? You cant withdraw from combat on defense.
Nope, the infanty either wins or looses
Nope, the infanty either wins or looses
has someone actually played through the save yet to see if it IS overpowered?
I played 10 turns, the americans lost the capital and its second biggest city. Cities all dropped to 1 pop. So production took forever. The praet was still walking around then I quit.