Divine Intervention Resurrection I: The Wrath of Khan

I'm glad my son was so successful in combat, maybe it was a bit extreme. I see your point, so because my save seems to be rejected do I have to opportunity to balance it a little, or do I have 2 wait til next year to punish Lincoln?
 
Not for Mortal Eyes

Spoiler :
I played it, and I used War to observe. He took the SW American city, then instead of razing kept. Now, he actually fortified in there. I sent the Immortal to explore right next to the GodPraet, but it never attacked. I then played it again, and the GodPraet razed, and then kept the capital. All under 10 turns. Khan's capital was max size 2, and the other size 1.
 
Use my save right before yours, or whatever was right before yours. I think it was mine.

Not For Mortal Eyes

Spoiler :
War, and the GM was fine. War was nice, and the GM could lightbuilb MC, which wasn't too overpowering, and was strong. I noticed that my units I added where out wandering, so if someone could change the code to fortify, maybe ilsume, thanks!
 
Spoiler NFNE :

Huh so the mongolians got the fallout as plauge, i'd forgotten about that.

And are we really going back to spoilers after that big part before where no one used them? i think pretty much knows now that there was a God-kid that kicked the ass of the world for laughs.

I'm all for you balancing it. The idea of divine retriubtion is good and fun i'm sure you can try taking off promotions bit by bit untill he's merely kick-ass instead of unkillable.

 
Praets are overpowered anyway :p
 
Not for Mortals
Spoiler :
How about the fallout? You can't scrub it, and the cities are stuck at size 2, and 1. And I'm not sure if the fallout spread, but I think it does. War, and the GM are good, however how about a warning about don't succeed the quest in X turns, then you face some sort of consequence. Just something bad.
 
Spoiler NFNC :
Suggestion: Take away the praets withdraw and strength bonuses. Remove all the fallout and replace it with maybe 3-4 desert tiles.
 
Spoiler NFNC :
Suggestion: Take away the praets withdraw and strength bonuses. Remove all the fallout and replace it with maybe 3-4 desert tiles.

Spoiler NFNC :

He still has to have enough bonuses to kill the special axemen a few times, i suppose its just a case of trial and error.
Desert tiles would be good. I could link it into my Sands of Time Desert so that it starts to slowly pull the continents together.

Anyway no need to rush people i don't think Ninja is taking the thing for a week
 
Not for Mortals
Spoiler :
Making the Praet City Raider 1/2/3, C1/2, Shock/Formation/Cover, and maybe blitz. Anymore than about 10 promos, and its insane. The praet when fighting against a axemen with the above promos only is still 10.00 to 7.5, which need about 5 axes, which sounds about right. It's killable but tough. I like the idea of sand but change the entire SE portion of the Khan/America continent to desert. But DON"T link it up. Add an ice or a peak or something because otherwise the numerous praets will be out to play.
 
Jesus Christ people! Fallout??!!?! On like turn twenty! And that's not all, pretty much every intervention so far has been enormous. Less is more, people.
 
Jesus Christ people! Fallout??!!?! On like turn twenty! And that's not all, pretty much every intervention so far has been enormous. Less is more, people.

Spoiler NFNE :


It's turn 100 but i understand what you mean.

From what i figured i assumed intervention 1 was to set the scene and create the scenario. Anything in the fog of war was fair game so to speak. was that not the case? Which interventions were you thinking of when you meant enormous?
 
Okay here is what is happening. I am leaving tomorrow and will not be able to play this until Sunday. I looked at all the discussions about the Super-Pred/Fallout and I agree with you, we will be using Ravus's save. Because of me being away till Sunday you will have lots of time to edit so keep editing!!!!

@ilduce: Feel free to edit the save. If you want Lincoln to die, you could encourage me to kill him :D. And with the plague you could maybe remove a corn resource from me and replace it with desert for 50 turns. I dunno, it's up to you, really. Oh, and about your quest, can I make the new cities that are on the other side of the planet into colonies?

Happy editing.

:D

(PS: Just so you know, that is Ravus's save with no alterations. I haven't even looked at it! I put it here so we can find it easier.)

:D
 
Spoiler NFNE :
So deserting seems to be the way to go, was the god-prat set on city attack? would he still attack cities if he was set to pillage? I figure that would be a fun way of wrecking the economy of a empire with risking death.
 
Okay here is what is happening. I am leaving tomorrow and will not be able to play this until Sunday. I looked at all the discussions about the Super-Pred/Fallout and I agree with you, we will be using Ravus's save. Because of me being away till Sunday you will have lots of time to edit so keep editing!!!!

@ilduce: Feel free to edit the save. If you want Lincoln to die, you could encourage me to kill him :D. And with the plague you could maybe remove a corn resource from me and replace it with desert for 50 turns. I dunno, it's up to you, really. Oh, and about your quest, can I make the new cities that are on the other side of the planet into colonies?

The only thing needed from that city is.

1) Galley

2) Worker

3) 10 axeman.

Once you have built those, you can destroy the Praetorian's and build forts to send ur galley through. After that feel free to allow the city to declare Independence. Because after that its useless.
 
The only thing needed from that city is.

1) Galley

2) Worker

3) 10 axeman.

Once you have built those, you can destroy the Praetorian's and build forts to send ur galley through. After that feel free to allow the city to declare Independence. Because after that its useless.

You can use forts as ports for boats? i didn't know that...
 
Forts are awesome. They can act as canals, for up to two squares, and you can base aircraft in them.
 
Genghis Khan could sleep at last, his work for the day done.

In his dream he met the god of Tao.

"Genghis, I have a job for you"

"What?"

"One of the gods has defied my rule, when I started punish Lincoln he started helping him, as a result I want someone to destroy Lincoln."

"Cool, I was planning a war with him, so I would be happy to help."

"Good, I have united the barbarians to the North, they will attack however I doubt the will win. Lincoln is really powerful. So to ensure your victory, I give you my minions from hell"

"What is that?"

"It is 200 000 people. However they have no weapons their only power is their shear size. They will follow you to the death."

Genghis woke up. He turn to the lionhead ambassador. "Can we beat Lincoln?"

"I'm pretty sure."

Spoiler :
Added 2 coppers up north so he can actually build units, added 28 Barbarian axeman all on different sides of Lincolns lands, and added 40 Mongol warriors on the tile that was suppose to be the god kids start. instead it is the gates of hell.
 
Spoiler NFNE :

I actually thought you may have made things TOO easy for kahn when i first saw this. But after playing through it you realise how crazy powerful some of those archers lincoln are.

I managed to take Washinton with the warriors and new york with the chariots easily with hardly any loses.

But that damn fortified archer on a hill city in Boston killed all of the warriors. ALL OF THEM. then it killed ALL BUT FIVE chariots. Only the Great General managed to dislodge it. Thats pure hardcore.

The declaration of war has some fun affects;
on the settlers in the sea. it causes them to jump to a new island location (because they share a island tile with america) instead the settler ends up deeper in the maze all by itself sharing a tile with 2 barbarians. means kahn HAS to found the city or hill will lose the settler. Unless he realises what has happened he may not notice in time...
Unless Kahn declares his economy collapses within a few turns, thats even with the slider set to 100% money output, once it reaches zero with still negative numbers the civilization goes on strike. The Great Merchant basically has to be settled in a city for gold and you have to hope that you lose some of the warriors in battle so that you are paying out your nose to keep them.

Oops the big stack of barbarian axemen just appeared... seems they decided to go explore and now are back to kill Kahn instead of America... This is definatly a lot harder then it first appears. And i've still not even managed to have enough units to go kill the last american city in the north.

EDIT: And now some of the UBER phlanxs have appeared. Aparantly they decided to wander of as well. Now they are back and are killing the empire and there isn't enough troops left to save the day.

I suppose i did just play this war out by throwing the troops en-mass into cities... so hopefully Kahn should do better as long as he moves tacticaly...
 
A war was coming, so much was clear. Brave men from both sides would fight for domination. the different Gods all did there own to steer world events. The coming years would be crucial for the Mongolians' place in this world. But even the biggest warriors need a strong woman to come home to.

Missions:
Defeat an enemy unit with the Lion
Vassalage Spain

Spoiler NFNE :
How the hell do the Dutch manage to get all the resources and still not be on top... :sad:
 
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