ughhh okay i'm obviously not asking the right questions or something so i'm going to ask you to clarify a few things because you are explaining your actions via real world and computer game mechanics. While i was after In-game story explanations;
The Courthouse where just to turn the city maintenance of the colony down to zero. In my story, I am the God of Tao and my only goal is to see my city be returned to me. I was demanding in every turn for him to build a city up north. He was refusing because he didn't want to pay the maintenance cost. I realized that so I decided the city should be free of maintenance.
1) what is a
God of Toa? yes i understand toaism is your religion but what is it's purpose, it's meaning. The real-life toaism is about Balance i believe, so are you a God of Balance? You can't just be a god of a religion because a religion is a way of worshiping you and honouring your aspect. A religion is made for a god. Gods are not made for religions. So are you a god of War? Land? Balance? Greed?
When you say that your only purpose is
to get back your holy city i do get that this is your quest but the player can choose NOT-TO-DO-IT. If the player isn't performing your quest you don't make it easier or more tempting, you punish them and move on. Gods are multifaceted beings and humans have free-will. Sometimes a quest will just not get done. If that is the case move onto something else in the story-world.
YOU Decided the city should be maintainance free... that makes no sense in-game. Yes in real life you can just use your world-builder to just plonk down all the courthouses and it now has no maintanaince. But this is supposed to be a functioning game-world and in this imaginary-world you HAVE made buildings appear. Either these buildings have been built, discovered, or magically put in place by a god.
You can't just ask the mortals to pretend that the courthouses arn't there. It breaks any story immersion... It's like if you are reading a story in the library and the main character is trying to find a lost city in the desert and they are finding it hard and can't find food. THEN suddenly they get magical food appearing in front of them every night. As a reader you are going to go WTH? Yes it gets them to finish the quest but it makes no sense unless they have a god of food benifactor, and if they do then it should be explained in the story.
If the humans in that city have just seen the courthouses magically appear then why? What part of your power is this? Gods are supposed to have one major power and base most of their interventions round it. Otherwise i could just decide that say, even though i'm a moon god hell i'll just ice the whole world... notice the logic flaw there? We arn't all powerful gods. We are like the greek gods of old. Gods of war, love, land, sea, music etc. Gods of war do not make flowers grow and gods of the sea don't make volcanoes erupt and Gods of the moon do not cause an ice age.
Remember most of the enjoyment from this isn't from just throwing around edits willy-nilly its about crafting an epic world for the player. Gods cannot win this game. In a game like this the aim is not even to win, it's to create a fantasy story and have fun doing it and role playing the parts.
-
Also about my mutliple gifting armies. I'm not trying to make it easier for the player, but making it harder for those who are against me, originally it would have been putting radiation in their lands, but you prevented me from using that Idea.
The war in the south was between the Buddist Holy-Romans and the Confucianist Spain and England (I think.) Confucianism in this world is Cullfuciam and is Cull's Religion of the sea. In game the Confucians are against you okay i see the logic there but Kahn is at war with them so
making it harder for the Cull worshipers IS making it easier for Kahn.
Also the radiation was overpowered and makes little sense in-game. Unless you are a God of Radiation? Or Corruption?
-
I moved Buddhism simply because I wanted Charly to become taoist, I was going to get rid of the religion everywhere except his capital when I realized the south pole founded Christianity. I thought it would be cool if both the poles came with not just oil, but a religion. If you look at my story right before the death of Lincoln, I converted him the Buddhism right before he died. For most of the game, I have used Buddhism when I wanted the religion of a city changed. However this turn I wanted Taoism to be Charles religion.
...
As stated in my story, I appeared in front of Charles to offer him an army, that is why I converted him.
Okay these bits are so out of game it's making me want some alkohol. You make the characters seem like puppets. Instead of complicated human beings with hopes and desires they now seem like marionettes that do whatever you say. Just like the human player can tell a god to go away so can any leader have the power to tell a god to go away.
Thus it isn't about what you want it's about showing how this religious Charlengmane (who is a devout buddist, even has the holy city.)
stoped worshiping buddism and started worshiping you. Out of game, yes i get it, you want him to be your follower but he has been revealed in-game and on the map to be a follower of buddism. How did you convert him? Threats, Bribes?
Then, You were going to
get rid of the religion. huh. HOW? i'm basically repeating myself but how do you do this? Did you somehow cause a revolution and all of Holy Rome burned down the buddist buildings? Did they then start a concentration camp for the buddists till they were all dead?
Again, out of game we get that you want to make him toaist and thus want to take away buddism. But in-game you've just changed a holy empires religion. It's like if we woke up tomorrow and all of the Middle-East now were re-worshiping the Greek Panthoen instead of Islam. It makes no sense in that context.
I didn't know that
the south pole founded Christianity. Thanks for mentioning it, i guess i could craft a storyline from that stating that it is a religion founded by the survivors of the last age who believe that the new age is the afterlife. Or something.
But thats not the point. We can craft a story-line to explain why the south-pole worships that religion. How are you going to explain that the religion that Charlemagne founded has gone from his lands all the way to the North-Pole? Another real life example is if we woke up tomorrow and found out the pope was living in the north-pole and italy no longer had any catholic christians in it.
As for the fact that
the USA become buddist before he died. Yes that was strange, but, and here's the important bit, It was believable! Before he was toaist and your religion and when he also failed in your quest you withdrew your presence from him. you stoped favouring him so to speak. This caused up-rest and riots and all the toaists can be said to have fled to the Mongol lands or became spies etc. Buddism is close, just to the south, so you can also believe that the ailing USA latched onto this new religion as a supstitute for their lost belief system.
For the Holy-Romans there is no equivilant in-game logical chain of events. Buddism has no god behind it and it's religious overtures have not been described by anyone yet. But Charlegmane founded it. Thus you can expect it to be important to him. Even if he allowed Toaism to be spread in his lands in exchange for aid in his war why would he also turn against his own self-founded religion?
-
Sorry this was so long Ilduce but do you see what i am trying to get at? I'm not searching for YOUR reasons for doing things i am searching for the in-game reasons for all of the things that have apparantly happened. Otherwise this isn't a story. Without in-game reasons this is just some guys editing a game to get what they want, not gods intervening in a world with dynamic empires and interesting consequences.