smellymummy
King
- Joined
- Jul 31, 2002
- Messages
- 705
once you have a religion the pantheon won't spread anymore and you have to rely on the religion to get there, but yeah new cities in pressure range of converted ones tend to flip pretty fast
That doesn't compute. For instance, the point of spreading a religion with the Just War enhancer is to get a bonus attacking cities that follow your religion. But if they receive Just War as well, then both sides are getting the 20% bonus. Pointless.Only founder belief is founder exclusive. The rest of the beliefs will benefit u as well. So for example u might not get happiness from cermonial burial (founder belief) from other civilization's religion but u will be able to build mosques if the religion has that follower belief.
once you have a religion the pantheon won't spread anymore and you have to rely on the religion to get there, but yeah new cities in pressure range of converted ones tend to flip pretty fast
So, just to confirm, when my religion spreads, my pantheon is attached to it always?
Only one side gets the bonus. Just War and Defender of the Faith specify "enemy" and "friendly" cities, respectively, so only the attacker is getting the bonus in the case of Just War, and only the defender is getting the bonus in the case of Defender of the Faith.That doesn't compute. For instance, the point of spreading a religion with the Just War enhancer is to get a bonus attacking cities that follow your religion. But if they receive Just War as well, then both sides are getting the 20% bonus. Pointless.
For a lot of folks, it went without saying that pantheon beliefs don't transfer to foreign. And yet...here we are.pantheons and follower beliefs are part of the propagated modifiers. bonuses such as just war have the same designation in the database as the messiah enhancement one for example. since messiah is obviously just for the founder, it goes without saying that just war is the same
If enhancer beliefs spread to foreign cities, as the person I replied to stated, then the bonuses would apply in a sense that's relative to their friends and enemies.Only one side gets the bonus. Just War and Defender of the Faith specify "enemy" and "friendly" cities, respectively, so only the attacker is getting the bonus in the case of Just War, and only the defender is getting the bonus in the case of Defender of the Faith.
So it appears to me that
When you found a pantheon it automatically spreads to all of your cities and will be present in any new ones - this is certainly what has happened in my current game.
Pantheons on their own do not spread to foreign cities - the fact that there is no distinction given to each seperate pantheon on the hover tooltip would suggest this, and I've yet to see otherwise.
When a religion is founded pantheons become part of that religion, and spread along with it, replacing any other pantheons that may be present - again assumed rather than proven.
Bearing in mind the above, it may be best to pick pantheons such as faith warriors with extreme care, as should you then go on to form a religion, and have it spread to your rivals, you'll find them benefitting from the 30HP per turn. Not good as a warmonger.
PS, I have played a lot of games as Byzantium, and barring good luck on resources you would be tons better off with Ethiopia's unique building as opposed to that bonus belief.
It is comparing apples and oranges though, but I pretty much agree with you! I also play a lot of Byzantium because I keep feeling like there is so much potential synergy for the UA that I cannot quite make work.
Yes, two pantheon beliefs can be very strong, which was quite counter-intuitive for me. I also like picking up Papal Primacy plus my usual Tithe -- but that is a little too passive for my tastes. My favorite thing is still what I tried first -- getting two enhancers.
I think strongest combo is three followers for Byzantium. I'm currently running a game (Marathon, huge with 22 civs) as Byzantium, and thanks to the UA I was able to grab both Cathedrals and Religious Community...two best follower beliefs IMO. Third (from enhancing) was Divine Ispiration...the top tier beliefs were taken by then, but it still tied well with my tall, wonderspamming strategy. Two good pantheon beliefs...that's pretty hard to pull off on large maps with many civs and decent difficulty, most of the useful pantheons will be gone by the time you get religion.
I never really liked the choice of enhancers though...usually I pick Messiah just to grab it from AI to prevent it from spamming me with prophets too much.
As Byzantium, my favorite strategy is to take Religious Texts with my Bonus Belief, then take Itinerant Preachers with my Enhancer Belief. Higher religious pressure with an extended range will make your Religion spread like wild fire. And if you take Tithe as your Founder Belief, that'll lead to a huge Gold influx.