Yes, I'm a noob (laugh if you wish). I use carriers the same way I use Artillery (maybe even better).
The problem I've always had with artillery (and its respective ancestors) is that they lag! I'm aware that the artillery in real life lag behind the front lines as well, however, modern artillery has a MUCH longer range than CIV artillery have but enough about that.
Carriers are the perfect thing to have if your opponent has a large and/or advanced navy. That's what they were designed for! Whooping the snot out of the battleship before my weak little destroyers clean 'em out! They are great escorts for large fleets of transports. Pre-Mass Production transports would have to be protected by at least two times as many destroyers (or cruisers) to defend against the AI's battleships. Now you might only need a few to get the job done with a couple of loaded carriers.
*whew!* I'm all done.
Civthing
The problem I've always had with artillery (and its respective ancestors) is that they lag! I'm aware that the artillery in real life lag behind the front lines as well, however, modern artillery has a MUCH longer range than CIV artillery have but enough about that.
Carriers are the perfect thing to have if your opponent has a large and/or advanced navy. That's what they were designed for! Whooping the snot out of the battleship before my weak little destroyers clean 'em out! They are great escorts for large fleets of transports. Pre-Mass Production transports would have to be protected by at least two times as many destroyers (or cruisers) to defend against the AI's battleships. Now you might only need a few to get the job done with a couple of loaded carriers.
*whew!* I'm all done.
Civthing