I'm finding it more fun to play Civ V on a lower difficulty. I currently play on King, which I can win all the time, and have not yet tried Emperor (or the higher difficulty levels).
The reason why I am still staying on King is because it seems like on higher difficulty levels, you are forced to play a certain way to win. E.g. You must declare war early, build a particular wonder, do a horseman rush, use REX or ICS, etc. To me, that might be fun once or twice, but it will soon get boring. I am not a super competitive player and I like to have the freedom to play around with some aspects of the game that might not be useful to achieving victory (or might even hinder it).
For example, I like to conduct proxy wars using city states. I would gift lots of mech infantry to the city states surrounding another civ and then goad that civ into declaring war on those city states (or declare war on that civ myself). This is obviously a highly inefficient way of waging warfare, but I just like seeing an enemy civ get owned by advanced units rolling out from nearby city states.
I like to be able to build most of the wonders, maintain a large treasury, try out different social policies, etc. It is difficult to do these things on higher difficulty levels because you are forced to optimise your choices and tailor them narrowly towards winning. I also like warfare in the modern age a lot, and it seems like on higher difficulty levels, you have less control over when to go to war, and the game is over too quickly.
So, am I an anomaly or do many people play on lower difficulty levels that are "too easy" for them?
The reason why I am still staying on King is because it seems like on higher difficulty levels, you are forced to play a certain way to win. E.g. You must declare war early, build a particular wonder, do a horseman rush, use REX or ICS, etc. To me, that might be fun once or twice, but it will soon get boring. I am not a super competitive player and I like to have the freedom to play around with some aspects of the game that might not be useful to achieving victory (or might even hinder it).
For example, I like to conduct proxy wars using city states. I would gift lots of mech infantry to the city states surrounding another civ and then goad that civ into declaring war on those city states (or declare war on that civ myself). This is obviously a highly inefficient way of waging warfare, but I just like seeing an enemy civ get owned by advanced units rolling out from nearby city states.
I like to be able to build most of the wonders, maintain a large treasury, try out different social policies, etc. It is difficult to do these things on higher difficulty levels because you are forced to optimise your choices and tailor them narrowly towards winning. I also like warfare in the modern age a lot, and it seems like on higher difficulty levels, you have less control over when to go to war, and the game is over too quickly.
So, am I an anomaly or do many people play on lower difficulty levels that are "too easy" for them?