Originally posted by Justus II
I voted yes, but I guess my answer would be closer to "I appreciate" than "I prefer".
Originally posted by Tone
Recent GOTMs have shown a flavour of some of the aspects that have shaped the nations involved without making the games predictable. IMO it's about maintaining the balance between trying to reflect a particular historical theme and keeping the scenario fresh.
Originally posted by cracker
... The challenge is to build a game that lets you feel like "the Romans" whwn the Romans were the Romans and not just to play like the Romans with prescience and a full world reconceived or preconceived knowledge of the whole world that the Romans would not have had. ...
Have a look a the MB4 Succession Games. Three teams have replayed the GOTM24 map, but with a different civ courtesy of Cracker, competing against each other for a Conquest victory and maximum Jason score. The result has been an absolutely fascinating game, and none of the teams have been able to conclude it with Cavalry by the end of the Medieval. So it has provided a terrific Industrial Age warfare scenario.Originally posted by akots
[BOn the other hand, in most games warfare basically ends with cavalry and it would be of great interest to have something like WWII or WWIII-Civ2 scenario to fully exploit the modern warfare and all the new things in C3C. Creating such a balanced and well-playable scenario is a huge work though.
However, how it can be organized with PTW or Civ3? [/B]
Originally posted by AlanH
... Have a look a the MB4 Succession Games. Three teams have replayed the GOTM24 map ...
They're still current games in the SG forum. We still don't know who will win. Team A is nearly finished, and I suspect the others are in the final stages as well.Originally posted by akots
I started to follow these SG but then stopped and now search is disabled and I cannot find them. Can you please post a link ...
Originally posted by AlanH
... Have a look a the MB4 Succession Games. ...
Well, we're mere mortals, of course, but there are three teams here with some pretty experienced players among the ranks and we're having a ball. I'd be very interested to see how the games could be improved that much - your next mission, should you choose to accept itOriginally posted by akots
Thanks for the links. I took a look at them for ... about 2 hours straight ... beautiful reading. However, gameplay is obviously not that optimal. Bet that Bremp/Qitai/Snaga can finish this one with cavalry.
Not the A team. We've beeen abusing the AI for a couple of thousand years!And it looks like the players try to stick to the RBC rules more that to GOTM rules. And this makes winning early more difficult because GOTM rules leave substantial room for AI abuse.