noto2
Emperor
- Joined
- Jul 11, 2008
- Messages
- 1,715
I've pondered the idea of making Civ more MP friendly, but this runs into many problems. I play Dota and enjoy it, but the fact that I can only play it online gives it certain limitations. I can't play Dota if I only have 45 minutes to spare. I can't play it if I'm expecting a call, or anticipating the need to get up and do something in the near future. I can't save a game and pick it up later. Dota works because most games only last about 45 minutes, on average, or less.
I don't see how Civ could be enjoyable as a game that only lasts an hour per game. So I don't see any way to make it practical as a MP experience for most people. If everyone had to clear their schedule for 8-10 hours to play a game it would be something that most of us could barely do once per week, if that.
Given this, we are stuck with Civ being a mostly SP experience. We will be playing against the computer. To me, the AI is the single biggest reason I get bored of the game, it is the biggest negative factor to replay value. Once I learn the way the AI behaves and become familiar with it, the game becomes incredibly boring.
I'd rather play a game with a simpler design and poorer graphics but outstanding AI, than a game with wonderful features and graphics but a terrible AI. The latter case is something I might thoroughly enjoy a few times and then put down forever.
Am I alone in this? If I could just tell Firaxis the number 1 most important thing to me in a Civ game, I'd say the AI, hands down. Ramping up difficulty by giving the AI bonuses to production ruins the balance of certain strategies and ruins the balance of the game itself. I really hope Civ6 has an AI that is truly better than what Firaxis normally produces. To me, it is absolutely the highest priority for a fun game.
I don't see how Civ could be enjoyable as a game that only lasts an hour per game. So I don't see any way to make it practical as a MP experience for most people. If everyone had to clear their schedule for 8-10 hours to play a game it would be something that most of us could barely do once per week, if that.
Given this, we are stuck with Civ being a mostly SP experience. We will be playing against the computer. To me, the AI is the single biggest reason I get bored of the game, it is the biggest negative factor to replay value. Once I learn the way the AI behaves and become familiar with it, the game becomes incredibly boring.
I'd rather play a game with a simpler design and poorer graphics but outstanding AI, than a game with wonderful features and graphics but a terrible AI. The latter case is something I might thoroughly enjoy a few times and then put down forever.
Am I alone in this? If I could just tell Firaxis the number 1 most important thing to me in a Civ game, I'd say the AI, hands down. Ramping up difficulty by giving the AI bonuses to production ruins the balance of certain strategies and ruins the balance of the game itself. I really hope Civ6 has an AI that is truly better than what Firaxis normally produces. To me, it is absolutely the highest priority for a fun game.