Domination limits of non-huge maps

Bartleby

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I decided to have a go at milking some less big maps and was curious as to what represents a "good" domination limit for
maps other than huge. So I used MapFinder to generate a sample of 100 maps of each size (60% water) with minimum
domination limit=12 to get an idea. Maybe this info could be helpful to others:
 

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As can be seen from the huge maps, a sample as small as this probably won't throw up anything spectacular, but it does give a clue as to where to set the minimum limit.
 
A domination limit of 4473 for a huge archipelago map is pretty spectacular, IMHO...
Now if the start is good, this could be a very nice score.
 
I found a tiny pangea (80%) with dom limit of 277 (which is *2 = 554).
This is my known minimum.
Please fix table.. :scan:

Wonderful initiative, BTW! :goodjob:
Someone had 2 do this...

Now I need to know where I can find each kind of tile.. :mischief:
 
boogaboo said:
I found a tiny pangea (80%) with dom limit of 277 (which is *2 = 554).
This is my known minimum.
Please fix table.. :scan:

Delete that, 268 (536) is the new limit.
 
Almost spam, but a small pangea I found is 471 (*2= 942, smaller than current 944)
 
small pangea map - 462 !!! (*2 = 924 for the table)

I missed that map :cry:
Bartleby.. can we have a domination update here? or 2? :mischief:
 
Dianthus said:
Hey, boogaboo, what's this "*2" about?

The table talks about domination of 60% ocean maps, I'm always taking 80%.
In other words, there is half the land.
To adjust to the table, I multiply by 2.
I hope I didn't miss any math obstacle.. did I? :confused:
 
boogaboo said:
The table talks about domination of 60% ocean maps, I'm always taking 80%.
In other words, there is half the land.
To adjust to the table, I multiply by 2.
I hope I didn't miss any math obstacle.. did I? :confused:
Hmm, OK, I understand now. I'm not sure that getting 462 on 80% water (20% land) means it's possible to get 924 on 60% water (40% land). Even not taking account that the algorithm may be completely different for 60%/80% for all we know, what about coast? Does the number of coastal tiles scale with the number of land?
 
Dianthus said:
Does the number of coastal tiles scale with the number of land?

I knew something COULD be wrong but I still don't know if this is a defined ratio.. above linear/ below linear... or should we have 60% tables 70% tables and 80% tables?! :eek: :cry:
 
If you're going for a high score then it's up to you to decide which is going to be best. It seems pretty likely that 80% is going to be best for a milked game. But a quick finished one?

Or maybe you're just developing a fetish for tables? ;)
 
Dianthus said:
If you're going for a high score then it's up to you to decide which is going to be best. It seems pretty likely that 80% is going to be best for a milked game. But a quick finished one?

Or maybe you're just developing a fetish for tables? ;)

About the milking/conquest.. you got it all wrong - I need more 80% water on a pangea to find my enemies easily, and milking needs a lot of space, so they'd choose 60% water .. I think you just got mixed up ;)

I've always had a fetish for tables, mainly graphs actually.. I've built my own civ1 and 2 science "forest", and generally like to see any problem resolved in some table/graph form. Perhaps that's why I have a degree in math and computer science.. naa, it was the money. :)
 
Ooops, you're right, I meant 60% sea/40% land. It's getting pretty late here (nearly 2AM). Maybe I ought to get some sleep... zzzzzz
 
Well for max and min, there is no problem...
for average, you would just need to say what setting you used.
 
Dianthus said:
Does the number of coastal tiles scale with the number of land?
An interesting thought, but you'd have to factor in landmass distribution. Archipelago and continents on huge don't usually actually produce that many more land tiles, you just get to use more. The domination limit goes up because of an increase in coastal tiles.

Of course I may have completely missed the point of the conversation and posted just to 'hear my own voice'.
 
I originally made the table with a view to milking, so I chose minimum water. It might be interesting to see the range of limits for, say, 100 tiny maps with maximum water. I don't feel like doing all map sizes though.
My theory, admittedly completely half-baked, is that big domination limit maps are the ones with longer coastlines...this is because whenever I get a "big" pangaea it has one or more extra islands on it.

Edit: I just noticed that "my theory" is essentially the same as what superslug said. :D
 
Well Im pretty sure your theory is right.
The number of land tiles is probably pretty constant per map type, so for the same number of land tiles, the one with longer coast will have a bigger limit...
 
I made maps for tiny pangaea and archipelago, and these are the results I got...For the most part, the 80% water maps seem to be more than half the size of the 60% ones.
 

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I think we need a minimum/maximum table only - no avarage, no =<10>=..
Also, we have to do all 9 options ({pang,cont,arch} at {60%,70%,80%}).

So, the table should have 18 slots per world size = 90 slots.
It can also be in this thread with input from all of us!

Just lets not put figures that are not correct (like me asking to *2.... this is not a hamburger!!).
 
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