Doviello: observations and frustrations

As far as I know, the Doviello and the Clan are the best civs for REXing. The 2 major adavantages of starting with 3 warriors and 1 scout is that you can start building a worker right away, and you can scope out new city sites faster.

Clan doesn't start with 3 warriors

  1. Look for a city site with lots of spots for farms (ideally grassland, floodplains and farm resources). Research Agriculture while building a worker first. Once worker+agriculture is finished farm like crazy and adopt agriculture. When your pop reaches max, just keep churning out settlers one after another.
  2. Next research your way to Mysticism. Stick Elder Council+sage in every new city you build, they'll provide for your research till you get cottages running. Don't bother with obelisk. After awhile you'll get your great sage, I usually bulb knowledge of the ether for adepts with haste, maybe settling him down as a specialist works too but I've haven't tested that yet.
  3. Next research is Education. Adopt city states+apprenticeship and start building cottages. You're going to need alot of cottages to make up for lack of libraries.

-_-"
Applicable to ANY civ. With the difference that the other civs will do this faster and better.

The key here is that you can start building settlers faster than any other civs, since you don't need to build as many warriors for defence early on. Therefore your capital should be all farms and churn out settlers. Your other cities provide everything else.

I strongly disagree. Some civs will start with agriculture and the others will research faster. Building 1-2 warriors while you increase the city pop is normal, I doubt Doviello has an edge on this, maybe a coupla turns ? That's not an advantage to compensate for their crappy research skills.

Grey Fox pretty much pinned down the big difference between Charadon and Mahala. Charadon sucks if you don't have anything around to conquer. That's why Mahala tends to be better, since he's she's abit more flexible.

The problem is that they both suck, compared to other civs potentially. Of course you can do good with them, or the AI can do good, depends on the usual numbers of factors... but the point is that potentially, they aren't at the level of other civs, because the used-to-be-early-advantages have vanished without anything else added to compensate.
 
onedreamer, I think I may have expressed myself badly...

I know the Clan don't start with 3 warriors, I was talking about Clan and Doviello in relation to REXing. As for the 3 warriors, I was only referring to Doviello.

Also, I did not argue the fact that the Doviello are indeed inferior to the other races. Since the OP wanted to play Doviello, instead of just telling him they suck, etc... I was trying to tell him how to play them to their potential so he could enjoy his game more. I agree they aren't as good as other civs, but that doesn't mean you can't have alot of fun with them. The OP plays on monarch, the Doviello makes the game abit harder but are perfectly fine at that difficulty.

Since the OP plays on a large pangaea, he has to REX like mad at the beginning, and yes I still think that barbarian civs are better at REXing although their bad research catches up with them as the game progresses. They don't have to worry about skeletons, lizardmen, etc. Essentially one doesn't have to worry about anything that enters borders. That lets you concentrate on settlers and workers. You can get away with having the bare minimum number of military units for city happiness, plus a couple to escort settlers out to new city sites.
 
Back
Top Bottom