Dragonxander PR
Emperor of the Drakons
After some research in the CFC Forums & thinking; I give up upon my idea for the Earth 2000 AD scenario (there's a mod dedicated to Earth in 2009, far more ambitious, elaborate & complete than I expected). Yet, I still wanted to make an Earth map; so, I decided to make a generic Earth map, with LoR's 37 civs. The map is still incomplete, this is what I have so far:
- Size, speed & era: 180 x 112 tiles, deciding between Epic & Marathon, ancient (4000 BC).
- Civs: 37, in their historical starting locations (the modern locations were prioritiarized in crammed areas). The leader selection didn't favor all LoR leaders; it instead favored leaders either representative of all of their civ or representative of their modern civs.
- General appearance: after the modifications I made to it, it looks much better. The map has a slighly-than-it-should-be Europe (though not as upscaled as the RFC Map's Europe), yet it's still too small for the 15 euro civs. The P Ocean is smaller than it should, but it's still big enough to house all its important islands appropiately. The Bering Strait is WAY too big, but it won't matter, since it will be blocked by ice. All other regions are as realistic as I could make them, & you'll notice they look really nice.
- Resources: I'll make 2 versions of the map: one with more 'ancient'resource locations (like those of the original Earth map of Civ IV) & one with more modern resource locations (that will balance all lands).
- Other important details: I may be making a submod for this map, just to allow cities to be built with 1 tile between them, in-game. This would make for the lack of space in many parts of the map.
Right now it's too late for me, so I'll be posting my screenshots of the map before this week ends.
- Size, speed & era: 180 x 112 tiles, deciding between Epic & Marathon, ancient (4000 BC).
- Civs: 37, in their historical starting locations (the modern locations were prioritiarized in crammed areas). The leader selection didn't favor all LoR leaders; it instead favored leaders either representative of all of their civ or representative of their modern civs.
- General appearance: after the modifications I made to it, it looks much better. The map has a slighly-than-it-should-be Europe (though not as upscaled as the RFC Map's Europe), yet it's still too small for the 15 euro civs. The P Ocean is smaller than it should, but it's still big enough to house all its important islands appropiately. The Bering Strait is WAY too big, but it won't matter, since it will be blocked by ice. All other regions are as realistic as I could make them, & you'll notice they look really nice.
- Resources: I'll make 2 versions of the map: one with more 'ancient'resource locations (like those of the original Earth map of Civ IV) & one with more modern resource locations (that will balance all lands).
- Other important details: I may be making a submod for this map, just to allow cities to be built with 1 tile between them, in-game. This would make for the lack of space in many parts of the map.
Right now it's too late for me, so I'll be posting my screenshots of the map before this week ends.