mad hadder
Chieftain
- Joined
- Jul 23, 2020
- Messages
- 17
Just wanted to see if anyone has been able to dig into dramatic ages yet. What are your thoughts on the new game mode?
1: Much easier to get into the classical golden age. (All ages after classical are originally golden and are still golden for sure .)
I don't doubt this but it is player dependent.
Some of us just don't play as optimal as you and others.
When you say its easier I believe but I could use more information if you have the time.
With dramatic mode you now get +1 era score for every tech and civic you discover as well as when you promote units sometimes. Compared to the regular mode where you have no dedication in the ancient era to generate era points, this is a ton of free era score. There's 11 techs and 7 civics in the ancient era. If you don't beeline into classical era techs and civics and only get half of that because you had a slow start, that's still 9 free era score out of the 25 needed for a golden age.
Is there any information available on how many cities flip as soon as you enter a dark age? I think I remember that it has something to do with the lowest loyality pressure towards your civ, but that does not say anything about the number...
I think it feels a little bit unrealistic with how things go from seemingly normal to sudden multiple revolts in a split second if you enter a dark age. However, it's a nice mixup of things. Normal ages are generally pretty... boring, to be perfectly honest. Golden ages and dark ages have always been the types that feel like they actually do anything but normal ages just means a whole lot of nothing, so from an entertainment perspective I think getting rid of that is probably a good thing. It's just that the game feels pretty volatile like this, which might not be great for balance purposes but it might make it more fun to play
Having new cards instead of dedications for golden ages is... well it's different at least and now they have to compete with your regular card slots so you have to be even more selective there. Not sure if I consider this an improvement or not yet but again, it's different at least
I mainly feel like dark ages are just a lot more punishing now due to the insta-revolts happening. That's a bit of a pain to deal with. But at least it'll force you to keep enough of a standing army to be able to handle the situation at a moment's notice so you can't play quite as greedily when being pacifist
One idea for Normal Ages (if someone absolutely want them) would be to have Normal Age policy cards that you can't use outside of them, with bonuses to enter golden ages (like dedications) or things that are useful but not overpowered. It might not change really the interest in normal ages but it would bring a breath in all golden/dark ages and bring something unique to them. Maybe making the threshold for normal ages very narrow so that it's not the default. Like, in Normal you are saved from revolt but not that far.
But I like the current system. Only Golden/Dark is fun.