BvBPL
Pour Decision Maker
I think both the Drill and the Combat promotions have been boosted in FFH2 compared with the vanilla promotions. Since both promotions lines seem to be useful, I was wondering if someone could explain what the overall effect of each promotion line is, particularly for melee units. Examples of how you use these promotions would be halpful as well.
It seems obvious to me that archery units receive more benefits from early drill promotions than comparable melee units because drill plays to archerys existent strengths. Similarly, drill is likely to be less useful against those fighting the Hippus or others who field a lot of horse archers who are immune to first strikes. Of course, formation is only available after combat II, not combat I like shock and cover so thats another reason to start w/ combat against the Hippus.
It seems obvious to me that archery units receive more benefits from early drill promotions than comparable melee units because drill plays to archerys existent strengths. Similarly, drill is likely to be less useful against those fighting the Hippus or others who field a lot of horse archers who are immune to first strikes. Of course, formation is only available after combat II, not combat I like shock and cover so thats another reason to start w/ combat against the Hippus.