Dumb Q

You don't use the UN as such - when it is built the civ building it will be given the option to stage a vote for leader of the UN - if the vote is not won or the civ declines to hold the vote then the option will not be offered again until a certain number of turns have passed (20 I think) - a vote cannot be called at any other time until the required number of turns have passed and the UN building civ is again given the option to hold a vote.
 
If he does not have diplomatic victory on he shouldn't even be able to build UN. There maybe something wrong.
 
is it even possible to win diplomaticly? last game (on regent) i held elections twice i was the only one voting for myself chian got 2 and babylon abstains are the comps actually dumb enough to vote for somone other then themselves or what?
 
Originally posted by CenturionV
is it even possible to win diplomaticly? last game (on regent) i held elections twice i was the only one voting for myself chian got 2 and babylon abstains are the comps actually dumb enough to vote for somone other then themselves or what?

My first good game of Civ III I was heading for a domination victory, but I always build any Wonder I can, so I built the UN. I had no clue about reputation or even attitudes, really, so when it asked if I wanted to hold elections, I said Yes. Turns out, everyone was pissed at me for breaking agreements or for some other reason (no clue now), but I was the only one to vote for me and two other civs voted for Bismarck, so I ended up losing:).

It is possible to win Diplomatically, definitely. From what I hear, you have to have at least 20% of the land area to be eligible, then, you need to have at least one or two other nations which really like you (gracious, maybe polite). You can usually get them polite or gracious by forming military alliances or mutual protection pacts, or by giving them advances, luxuries, gold, etc.
 
The first time I tried the diplomatic path, I lost. I didn't understand the way it worked. From then on, I haven't been too fond of it. However, in one recent game I had a very good reputation, so I decided to try it out. I didn't win the first vote (no one did), but won the second time around. To win, you not only have to have the most votes, but half or more of the civs must vote for you. So, if there are 8 civs voting, 3 vote for you, 1 for another, and the rest abstain, you will not win, despite having the most votes. But, you will not lose, either...the game goes on. Work on your reputation or pull off another path to victory. I still prefer the space ship path, but a diplomatic win can be cool.

-Dearnen
 
I've used a diplo win to pull a victory out when it looked like I was heading for defeat. On Emperor level, behind in land, army and tech.

Lilywhite reputation. Spread a little money around. Voila. Instant win. The hard part is building the UN when you're behind.

I think a game where the victory target is diplomacy could be quite interesting. How to develop withourt antagonising anyone ANd have enough clout to buld the UN or be certain to be in the choices. It might be a bit tense waiting to see if you won , lost or the game goes on!
 
I never really aimed anything but domination and conquest... but I think that in my games, the diplomatic victory would be impossible... when I'm the strongest civ, nobody is better than polite with me... normally they are annoyed or furious... and my reputation is almost always perfect...
 
Most of my wins are diplomatic. I tend toward a peaceful builder strategy, and almost always win by diplomacy unless something went wrong and damaged my reputation earlier in the game. In my last game, for example, I got greedy and started a war over a resource I didn't really need. I got the resource but it harmed my reputation and I wasn't able to win the election when it rolled around. Fortunately, I didn't lose the election either, so I went on to win by spaceship.

My problem with the diplomatic victory condition, even though I usually win by it, is that it makes me wonder what the AI's goals are. If the AI is supposed to be playing to win the way a human player does, it would never vote for anyone other than itself. As long as there is an abstain option, no leader should win the election.

In a real multiplayer game against other humans, you could win by conquest, domination, culture, or spaceship, and it would make sense. But you'll never win a diplomatic victory.
 
Yeah when MP comes around I say goodbye to the Diplo option. No one would really vote for the other person, and if they aren't in the running, just simply abstain.
 
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