Serastrasz
Chieftain
- Joined
- Apr 8, 2008
- Messages
- 74
As a little explanation, why I am writing this: I like dwarves since the moment I first saw them in movies an read books about them. In FfH II they are very nice too. But there is a little problem I see very often. In Erebus maps often the start in regions with many hills, dry land with rare possibilities to build farms. So they don´t get far before beeing overrun by other factions with more lucky start locations.
In my opinion dwarves naturally belong to hills an mountains, building ther large and mighty cities under the ground. So they should get a +1 farming output on hills. They are born smiths and miners. They got many mines. And there is not unlimited valuable ore, so some tunnels are out of operation and could be used for something else than mining. Maybe to grow mushrooms
so there mines get a +1 farming output.
In flat land this would make nearly no difference to now. But it would give them the unique ability of bulding real cities in the hills.
And I don´t think it would be more overpowered than the elves with their old wood. ^^
After all thank you for reading and sorry for my bad english, it´s not my mother language
In my opinion dwarves naturally belong to hills an mountains, building ther large and mighty cities under the ground. So they should get a +1 farming output on hills. They are born smiths and miners. They got many mines. And there is not unlimited valuable ore, so some tunnels are out of operation and could be used for something else than mining. Maybe to grow mushrooms

In flat land this would make nearly no difference to now. But it would give them the unique ability of bulding real cities in the hills.
And I don´t think it would be more overpowered than the elves with their old wood. ^^
After all thank you for reading and sorry for my bad english, it´s not my mother language
