paradigmx
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- Joined
- Nov 24, 2009
- Messages
- 205
During peacetime I would hope borders become more permanent and not likely to change between 2 nations, especially the longer the peace becomes, to the point of even having multiple levels of peacetime border(ie. unstable, stable, permanent) based on how long the 2 nations have been at peace for and how long it has been since a border shift, once borders hit permanent the chances of a border shift are pretty well non existent.
During wartime though, borders need to shift with the military, occupation of a hex changes the owner of the land, un-occupied hex's retain the most recent unit's civ ownership. If you want that nice iron deposit that's just a hex or 2 away, you shouldn't have to siege and capture a city to get it, send some units over to capture the land and hope your opponent isn't capable of taking it back.
Also, Dynamic borders would play very well with a very simple supply concept, let me explain. Cities generate supply(we'll assume unlimited amounts for simplicity sake), any hex that can trace a route back to a city through accessible borders(through open borders or national borders) is a supplied hex, during wartime you now have the ability to close supply lines by claiming a some land between the units and their cities, thus reducing the strength of those units. supply lines over water would require shore hex ownership or possibly supply ships, I'm not sure how that would work 100%.
During wartime though, borders need to shift with the military, occupation of a hex changes the owner of the land, un-occupied hex's retain the most recent unit's civ ownership. If you want that nice iron deposit that's just a hex or 2 away, you shouldn't have to siege and capture a city to get it, send some units over to capture the land and hope your opponent isn't capable of taking it back.
Also, Dynamic borders would play very well with a very simple supply concept, let me explain. Cities generate supply(we'll assume unlimited amounts for simplicity sake), any hex that can trace a route back to a city through accessible borders(through open borders or national borders) is a supplied hex, during wartime you now have the ability to close supply lines by claiming a some land between the units and their cities, thus reducing the strength of those units. supply lines over water would require shore hex ownership or possibly supply ships, I'm not sure how that would work 100%.