billw2015
King
- Joined
- Jun 22, 2015
- Messages
- 837
Yeah that is what I suggested in a later post, it could also compile the dll. Basically a one stop batch file to do everything and then run the game.A batch file for starting the game, rather than an EXE would be a helpful alternative solution to that... but did you mention compiling the dll as part of that step?
Yeah I have split out a setup guide specifically for collaborators now, it is much simpler: https://github.com/billw2012/Caveman2Cosmos/wiki/Collaborator-SetupOk, yeah the guide wasn't specific about that key difference. That's ok... I don't feel critically lost yet, just unsure like a cat in an abandoned building it might make a home.
I didn't finish the simplified "Introduction to git (for collaborators)" yet, will do it when I get home, and then make a post about it all.