Originally posted by CivGeneral
With the Barb bonuses on attacking, I plan on having two Phalinex (I would like to call them Hoplites) in each city to fend off the Barbarian attack.
Originally posted by TheViking
The problem I see with this is that since barbarian archers/chariots can kill phalanxes fairly easily our cities can get reduced in size from barbarian attacks unless we have city walls which are very expensive to build early on. Having two high-attack units with a movement of two is better than two phalanxes IMHO, and one high-attack unit is often sufficient (whether it is sufficient depends on geography plus various other factors). And of course a few diplomats are always very nice to have since noone can resist a fistful of $$![]()
Originally posted by Leowind
The problem is that no-one is voting for HBR in the science polls, so where do these 2-move units come from?
Originally posted by Jayne
We won by conquest last time!