And why is Egypt so weak. No easy access to horses and copper make them very difficult to play.

At the moment that's not a problem, but if I get busier at work (which is bound to happen sooner or later) I won't have that much time for that anymore. So I think in time I should find a way to automate this procedure, but'll mean a lot of programming... 
was pleased with both until things got nasty so i had to choose side.... Choose Rome, because they were techwise in front of india. Ganged up with them against India, then backstapped Caesar with absolutely no bad feelings... Drafted like 20 riffels during those to wars with proved to be enouth for those two. Then went for all the religius buildings to get culture. With like 20 turns to my cultural victory Shaka decleared me from pleased with a army 5 times as big as mine. Won the turn after his first attack on my capital. A attack he didn't manage to do very well as I lost nothing...
I somehow managed to defeat them.
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In your screenshot, it looks like you are Ghandi's worst enemy, and yet he is friendly with you...Egypt - Emperor - Conquest - 1790 - 147473
Additionally, my China conquest was 144622 not 114622.

In your screenshot, it looks like you are Ghandi's worst enemy, and yet he is friendly with you...![]()

Rome is a little cheap on this map, as always. You can forgo Mysticism and go essentially Agri - BW -> Wheel -> AH -> IW -> Pottery -> Writing, settle the Wheat + Horse site and Cow/Pigs/Sheep site all without monuments. Then it's simply Barracks/Granary/Whip Praets. You can take out everyone but Zulu with Praets + Horse. I needed Cats for Zulu.
Add more civs. I think it should be something like India/Mongolia/Zulu/Egypt/Viking/Byzantine for the most balance. I'm bout to finish my Rome conquest game, domination isn't worth it