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Earth map, with 18 civs (Huge)

Rhye

's and Fall creator
Supporter
Joined
May 23, 2001
Messages
9,984
Location
Japan / Italy / Germany
As requested by some users, here is my Earth map with all the 18 civs unlocked, in their starting locations.

globe0000h.jpg


Civ4_2345c90.gif
 

Attachments

Outstanding! Thank you Rhye!
 
Rhye said:
added a screenshot.
The map is exactly the same as the standard one.

As an inexperienced scenerio player, can you still use the custom options like no tech trading, etc.? Looks like a great map btw.

Thanks,
 
Rhye said:
yes, it is possible to add them to the WBS, editing it with notepad.

add lines such as

Option=GAMEOPTION_NO_CITY_RAZING\

in the header.

Excellent! Thanks for the input, look forward to give it a shot tonight!

Thanks,
 
hello,

when I open the map in the world builder, i don't have the whole earth map displayed, even at maximum zoom out, is there a trick ??

thanks in advance,
 
About time too! I've been waiting for one day! I thought you would have already made this within a half hour of release! ;)

Great stuff! Will download as soon as I go home from work!
 
I just tried this and it loaded for 5 minutes, without getting to Leonard Nimoy's quote, and then my system blue-screened!!! Does this need more than 512MB Ram or anything?

*EDIT*

There's twice now. Does anyone have any ideas why this would blue screen when the rest of game is fine?
 
I have never Mod-ed before, so I appologize if this is a simple/dumb question....

But with your map (which is great by the way) is there a way to limit the number of AI Civs before the game? For example, if I only wanted 10 total Civs, is there a way to make this happen? I know in the older Civs you could select the number of Civs you wanted to play against (and on TET's map/mod).

Thanks for the help!
 
you should open the WBS, and delete the player data for the civs you don't want, with the ones you want to keep shifting up (compare this WBS and the standard Earth). Then, delete the "StartingPlot" line from the coordinates shown in the player data of the civs you have deleted.
It's easier to do than to explain
 
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