editing fortify for a single unit

BulletSix

Chieftain
Joined
Nov 20, 2003
Messages
10
Hiya :)

i`d like a unit, that gets a bigger fortify bonus but i don`t want to change this value overall.
ling story short, would this work:
Spoiler :
<GameData>
<Defines>
<Update>
<Where Name="FORTIFY_MODIFIER_PER_TURN" UnitType="UNIT_STUBBORN_SWABIAN"/>
<Set Value="37"/>
</Update>
</Defines>

</GameData>
 
maybe, you could also change it with the MAX_FORTIFY_TURNS. Not sure how it would find the UnitType since you are in defines, not units, probably a problem there actually.

I'm really not sure how doing these with the globaldefines works yet. Doing units or civs you call Type, not Name but maybe somebody else had already played with this part.
 
Back
Top Bottom