So I've been diving back into Civ6 with the "quar" looming over my non-existant social life.
I haven't really played as much with the more recent changes to how resource management and units is concerned. I'm good enough to be able to (slowly) win 6-8 player games on pangea, standard speed, deity (usually via domination or science) but I've been playing against my friends more recently and I'm trying to optimize my unit upgrades. It seems like having a good mix of units (feels like you need siege weapons now whereas before you could just get away with mass units etc.), a great general or two, and support units are the way to go.
The problems I keep running into are initial shortages of resources (not enough oil/aluminum/nitre spawns), not having enough money/resources to upgrade quickly which usually destroys my plans as far as beelining certain techs and getting units ahead of time... which in turn makes my conquests slower or just doesn't allow me to take advantage of opportunities here and there.
It seems like having units from an era ahead is just so powerful and you need to be able to quickly take cities or else you get hammered by loyalty problems.
So I'm just wondering what everyone's focus points are in the tech tree to be able to make sure you secure your resources and have enough by the time you complete your tech tree to the unit that you want? Also wondering about tactics to attain extra resources to be able to keep up with army size and upgrades? Curious to hear everyone's thoughts.
I haven't really played as much with the more recent changes to how resource management and units is concerned. I'm good enough to be able to (slowly) win 6-8 player games on pangea, standard speed, deity (usually via domination or science) but I've been playing against my friends more recently and I'm trying to optimize my unit upgrades. It seems like having a good mix of units (feels like you need siege weapons now whereas before you could just get away with mass units etc.), a great general or two, and support units are the way to go.
The problems I keep running into are initial shortages of resources (not enough oil/aluminum/nitre spawns), not having enough money/resources to upgrade quickly which usually destroys my plans as far as beelining certain techs and getting units ahead of time... which in turn makes my conquests slower or just doesn't allow me to take advantage of opportunities here and there.
It seems like having units from an era ahead is just so powerful and you need to be able to quickly take cities or else you get hammered by loyalty problems.
So I'm just wondering what everyone's focus points are in the tech tree to be able to make sure you secure your resources and have enough by the time you complete your tech tree to the unit that you want? Also wondering about tactics to attain extra resources to be able to keep up with army size and upgrades? Curious to hear everyone's thoughts.