Verdian
King
- Joined
- Aug 19, 2006
- Messages
- 654
I was looking over EverNoob's guide to the Elohim, and it reminded me of some things I dislike about my second favorite civ. I think the following could use a second look.
1) Elohim devouts not being able to upgrade to Empyrean priests. I am really hoping this is an oversight. The fact that the Elohim, the most peaceful of civs, cannot follow the most peaceful of religions as well as, say, the Order is frustrating.
2) Reliquary unhealthiness. This seems a bizarre balance mechanic. And unhealthiness for a Good, peaceful builder civ seems out of place. Why is a group that was created on the principle of helping the sick and injured creating unique buildings that make people sick? There has to be a better way to balance this.
3) The hammer cost of Monks. There are better, early units to build than monks, and that is a shame. I go out of my way to build them because they are a unique unit, and I frequently suffer for it. A lower hammer cost would make this a viable unit.
The above are simple changes that would help make the Elohim more enjoyable and less non-sensical. I know FF made some wonderful changes to the Elohim as well, and it would be nice if the FFH could take a look at them as well. Those are a bit more complicated, however.
1) Elohim devouts not being able to upgrade to Empyrean priests. I am really hoping this is an oversight. The fact that the Elohim, the most peaceful of civs, cannot follow the most peaceful of religions as well as, say, the Order is frustrating.
2) Reliquary unhealthiness. This seems a bizarre balance mechanic. And unhealthiness for a Good, peaceful builder civ seems out of place. Why is a group that was created on the principle of helping the sick and injured creating unique buildings that make people sick? There has to be a better way to balance this.
3) The hammer cost of Monks. There are better, early units to build than monks, and that is a shame. I go out of my way to build them because they are a unique unit, and I frequently suffer for it. A lower hammer cost would make this a viable unit.
The above are simple changes that would help make the Elohim more enjoyable and less non-sensical. I know FF made some wonderful changes to the Elohim as well, and it would be nice if the FFH could take a look at them as well. Those are a bit more complicated, however.