GaryNemo
Settler from None
Time for TFalls to grow. Even with 2 Roads, we can IPRB a bit to finish the Caravan in time for Leonardo, 12 or fewer turns. We're scrambling for enough Caravans to build both Marco Polo and Leonardo. MonkE moves Tuesday evening, in about 48 hours.
Elysium: Marketplace 30/80 in 9, or Granary or Harbor in 5?
Grows in 25, with CJ irrigation grows in ~15
CJ Settler SW S charge, SW (to Dip Station) Irrigate.
TFalls: Caravan 0/50 in 9? Grows in 11? 6? 4?
Serfs on 2 Forest, Forest+Road, or 2 Roads.
1 gold, Science 1, 2, or 3 beakers, new serf on Forest
Gabba Gabba: Caravan 0/50 in 10, or serf to Plains Road?
Needs Road or Irrigation then Warrior Police to grow
Little Nemo: Settlers 37/40 in 1, then what?
Elysium: Marketplace 30/80 in 9, or Granary or Harbor in 5?
Grows in 25, with CJ irrigation grows in ~15
CJ Settler SW S charge, SW (to Dip Station) Irrigate.
TFalls: Caravan 0/50 in 9? Grows in 11? 6? 4?
Serfs on 2 Forest, Forest+Road, or 2 Roads.
1 gold, Science 1, 2, or 3 beakers, new serf on Forest
Gabba Gabba: Caravan 0/50 in 10, or serf to Plains Road?
Needs Road or Irrigation then Warrior Police to grow
Little Nemo: Settlers 37/40 in 1, then what?