2760 BC. Worker mines the hill he's on (this hill should have been mined first, by the way, for the extra riverside commerce). Scout moves to his fogbusting station by Stone. Warrior explores just a bit more....
... and Alex founds Sparta near our Rice. See above. After a bit of discussion, I decide we don't care. Alex isn't Creative, and the AI is pretty bad at rushing monuments, so I think we can control the Rice. We might get a close-borders demerit, but that's fine -- we're already planning to kill him. Sparta is in a lousy spot, so in the long run we're going to raze it anyway.
Hamburg is founded. The worker is roading towards it by way of the Horses. A route SE from Berlin would be a few turns faster (and would offer several turn savings towards connecting an eventual Rice-Wine city), but there's a significant chance that we're going to want those Horses online as soon as they're available. I'm tempted to switch to Mysticism at this point, but I don't. I'm not sure what happened to the barb archer, but he's probably still lurking to the north or east.
2480 BC. Workboat complete, build a warrior.
2360 BC. And the Copper is ...
... in Alex's possession. Damn. I thought the odds were pretty good that we'd have Copper, if not immediately available then claimable by a third city.
Borders pop again in 10 turns. I've set Berlin to work the Spice (plus Cows and Clams, of course) such that it will grow to size 4 and another warrior (fogbuster for the south or spare defender for Hamburg) will be produced in four turns. Alternatively, a barracks could be started to power up future chariots. I think we want to grow onto another tile and then build a second worker (should take 5 turns, ready just in time to pasteurize).
I've set research to Mysticism, and I
strongly recommend that the next player not change this. Hamburg's monument is a priority to control the Rice, so I think the existing worker should finish the road to Hamburg, then pre-chop a forest for the monument.
Note that Alex is still in Tribalism, suggesting he doesn't have BW yet. I'll be surprised if that lasts, however. Also, props to the players who provided good scouting. We can see almost all of his tiles, so I believe he has just the one source of Copper. I think we should produce a chariot ASAP. If we think he hasn't connected it yet, take a chance on early war and try to keep his workers turtled. If he switches to Slavery in the next few turns, we have to decide between massing a bunch of chariots (he'll probably only build one phalanx initially, possibly two) or waiting for Iron or Construction.
We are not in Slavery, and I'm not sure we want to be. When Berlin is working Cows + 3 mines, that's 13 hammers/turn, a chariot every other turn and better than we would get from whipping. If we do want to make the civics change, however, I would suggest the window after the border pop but before the Horses are connected.
peace,
lilnev