Got it. I can play tonight and post tomorrow.
so we still agree on founding city in the east? I actually start to like the spot one east of what you marked futurehermit. more hills (one or two!?!) and we'll grab the silk with the second border pop.
I assume you mean one west, on our side of the river? I think I like that spot better too, for the extra grass hill. Though they're pretty close to equivalent.
what should we research after BW? mysticism for monuments I'd suggest.
Probably Myst, yeah. Though if we don't have Copper, we might think about Archery? Capital's second border pop for Horses won't come until 1960 BC. Is that OK?
berlin should build workboat next and then we probably need some defense and another settler soon after.
Agree.
About the Pyramids: I'm not sold, for three reasons.
1) You're talking about claiming Stone with the third city. After the third city builds a monument, and waits 10 turns for the border pop, and several more turns for the workers to build the quarry. I'm not convinced.
2) Using the third city to claim Stone means not using it to claim Copper (probably). Maybe we'll be lucky and already have Copper, or it'll be right next to the Stone anyway.
3) Building the Pyramids means our best production city is not building axes with which to kill Alex.
Basically, I see it as a somewhat unlikely gamble, with significant opportunity costs. And we pay those costs whether we get the stone trophy or not. Let's reassess when we know where the Copper is, but for now put me in the sceptical column.
Speaking of which, anyone mind if I play 12 turns? I see 11 turns to BW, plus one turn for the Wheel which should be done first so our worker can stay employed. I think knowing where Copper is will make for a better discussion....
peace,
lilnev