Snarkhunter
Prince
I recently finished an emperor/'pelago & found it tough going as the Vikes: the tech pace proved brutally fast & there was a definite resource scarcity all game long. What saved me was peddling monarchy & lit for all they were worth to get to the MA. then, after falling well behind again, realizing that my neighbor had the GLib; that pulled in all the bottom techs & most of the top, leaving me 2 down. Falling behind a 3rd time, ToE allowed me to peddle monopoly techs to get to within about 8-10 turns of parity & then I forged ahead for good in the ModA.
The tricky parts operation-wise were that I had to take on the sh*tty Hitties while I was weak to them; then Gandhi built the UN & had a powerhouse at the end. (There was never an election; I guess the AI figured everyone was too po'd at everyone else!) He started on a spaceship, but v-e-r-r-r-y slowly; I gambled that I could complete a domination without having to do anything about it. So it proved; he had built 4 parts by the time I won. I was a bit on tenterhooks the last quarter of the game; this was one time the AI could definitely have won. . . had it been human
To finally go over the top, I had to DOW & take 2 Indian cities the last turn. Good I did; I had forgotten some Indian remnants hanging out by an undefended city on an island way up top. they grabbed it on the interturn, but it wasn't enough.
And now for the kicker: also on the interturn, Gandhi launched!
Hit me with 5 ICBM's he did--so don't say that the AI never launches first--it definitely can. There was a little bit of method in its madness: hit 2 cities with aluminum (1 twice, for some reason), but 2 other cities had no particular value. And there were 2 sources of aluminum it left alone, plus it didn't go after oil, rubber, or uranium--go figure!
I played on a turn, just to see what was what. Gandhi was making spaceship parts in cities with, say, 9 spt while his 20-80 spt cities were churning out mechs. He was weak to me at that point, but facing 65 mechs would have been tiresome with my proportionally fewer armors & tanks. bombers & arty don't redline mechs very fast, I find. It would have been a bit of a slog & there would have been numerous metros to help his defense along.
In my current emperor, I switched to continents as Aztecs & immediately got a more comfortable game: more resources, more production & the AI is slower to research relative to me. My continent alpha has 4 civs, the beta has 3, including Persia. I grabbed the GLib again & turned off my research, but may have to turn it on; the Persians are leading & no one else seems willing to learn a new tech just so's I can have it, too. Ingrates! So dealing with the Persians as a runaway is really the only the operational problem in this game; it won't be before the end of the MA that I could seriously consider invading: galley attrition rate was about 80-90% getting to beta thus far & you can't send much of an army that way. I should have knocked everyone else out by then on alpha. . . .
kk
The tricky parts operation-wise were that I had to take on the sh*tty Hitties while I was weak to them; then Gandhi built the UN & had a powerhouse at the end. (There was never an election; I guess the AI figured everyone was too po'd at everyone else!) He started on a spaceship, but v-e-r-r-r-y slowly; I gambled that I could complete a domination without having to do anything about it. So it proved; he had built 4 parts by the time I won. I was a bit on tenterhooks the last quarter of the game; this was one time the AI could definitely have won. . . had it been human

To finally go over the top, I had to DOW & take 2 Indian cities the last turn. Good I did; I had forgotten some Indian remnants hanging out by an undefended city on an island way up top. they grabbed it on the interturn, but it wasn't enough.
And now for the kicker: also on the interturn, Gandhi launched!

I played on a turn, just to see what was what. Gandhi was making spaceship parts in cities with, say, 9 spt while his 20-80 spt cities were churning out mechs. He was weak to me at that point, but facing 65 mechs would have been tiresome with my proportionally fewer armors & tanks. bombers & arty don't redline mechs very fast, I find. It would have been a bit of a slog & there would have been numerous metros to help his defense along.
In my current emperor, I switched to continents as Aztecs & immediately got a more comfortable game: more resources, more production & the AI is slower to research relative to me. My continent alpha has 4 civs, the beta has 3, including Persia. I grabbed the GLib again & turned off my research, but may have to turn it on; the Persians are leading & no one else seems willing to learn a new tech just so's I can have it, too. Ingrates! So dealing with the Persians as a runaway is really the only the operational problem in this game; it won't be before the end of the MA that I could seriously consider invading: galley attrition rate was about 80-90% getting to beta thus far & you can't send much of an army that way. I should have knocked everyone else out by then on alpha. . . .
kk