Emperor training grounds--I need training!

Pre-flight Check: Nothing to care.Bede was a great emperor.
IBT: Santiago riots,Spainish Galley moves,our interceptor is ready.
Turn 1: 260AD,moving troops.
IBT: Santiago restores,Madrid riots.Tirrupar Temple->cat.
Turn 2: 270AD,Our interceptor has been sunken by the evil Spainish!
IBT: Bangalore sword->sword,Madrid is still unrest,Santiago lose 1 citizen.Spainish sails back to the former Spain province of India! :lol:
Turn 3: 280AD,English Empire gonna pay!Check border,start WAR.Combine force moving to Glasgow,Army formed on the north of Toronto.
IBT: Spainish sinks but not elimated,darn it.Some cultural expansion,Delhi Lib->sword.
Turn 4:290AD,Spot English and Mongolian city in southern ends of continent.Glasgow shows Reg Pike.Oh!God damned that!English cut our trade route with Mongols! :mad: Our rep is trashed,at least citizens don't riot...Lux up to 30%.You puny Mongols,why not lay down a road to our Spainish province?Fight around Glasgow,horsemen lose 3hp kill reg pike and spear.We get Glasgow with 4 resistors.Rename to Glasgow(Scottish)
IBT:English warrior invade our northern province,galley sailed around Darjeeling,horseman approach Scottish Glasgow,wall is in effect even with resistors IIRC(Citizen don't dig holes on our wall).Two Libraries online,still min research,we can't afford -34gpt due in 11t.
Turn 5:300AD,Army attack twice,Toronto burned.I'm sick of flips,and I don't have attacking forces left for those Canadians.Archer and horse kill the invader of Scotland.
IBT:Rename doesn't work.These Scottish dickheads follow their English leader,kill my two injured horses.(1 turn flip)
Turn 6:310AD,Using Catapult to injure the pikes.Archer and Horses finish them,losing two archers.English MDI approach Glasgow.Delhi sword->HE
Turn 7:320AD,Build K___ city in Former Spain.kill English settler pair near Glasgow.English want peace with only 1 city.Hold.Kill MDI and Archer.
IBT: British galley sails back to Canterbury.Bunch of former Spain riot.I see why they riot and why Spain declared on Mongols.They build Valencia inside Mongolian territory! :lol:
Turn 8: 330AD,Blockading.Santiago de Compestella spears and Seville horses are dancing against Viking and Mongol settler pairs.London has ToA,so we can even control it for awhile,keeping empty,then recapture with army stand by.Wow,Hey,Spain is up Feudalism,get it by peace.
IBT:bunch of cultural expansion.Army ZOC hit a horse twice! :lol:
Turn 10:340AD,start Piking and MDIng.Open research,Mono due in 9,440 in hand,-30 gpt.No change fire.

Summary:We razed 1 English city,captured one twice,threatening Canterbury.Mongols have HORSES!And their territory is much bigger than I thought.I dunno that the Respawn is On,but Spain get Valencia and Feudalism.Next player target on London,ToA rocks!
 
Tech:Spain and Vikings equal.Mongols and English up Republic and Engineering.Next will be Chivalry to get Elephant riders.
Notes:

Military:My kill ratio is bad.Also we need troops and combat settlers together to elimate the English threat.Due to immediate flip of Glasgow,it's not safe for army to stop in English city.
Exploration:We need suicidal galleys for Byz and Inca,they're more advanced.

Neil ;)
 
I'll play it tomorrow now, just got in (it's 21:45 over here... went out for a curry after work!)

Neil. :cool:
 
My wife's insisting I take her out tonight now... so I may not get around to playing. I'll happily skip if the next player (viper I think...) wants to pick it up instead.

Neil. :cool:
 
eldar said:
My wife's insisting I take her out tonight now... Neil. :cool:
@eldar,it's only one day delay,could you play on Friday?That's only 32h.

My professor insist we take the exam of Quantum Mechanics tomorrow morning,goona be a Deity game with no food bonus...

Neil. ;)
 
"Out" meant buying books for the 'plane tomorrow - so I got back in time to play :) We have had successes, my comrades, including one that shall go down forever in the annals!

>>>SAVE<<<

Summary: Took London! Ready to take Nottingham & Canterbury next turn. Founded two cities by the south coast. Completed Monotheism and got Silks from the Viking for it :cool: England will give us Sydney in a peace deal, so once Nottingham, York, Hastings are gone, go for it.

Turn log:
0 340 Trade opps: Scandinavia will give us 25g for our spare Incense. Well I can't see a better deal out there, so I'll take it. Pity about the trade routes getting sliced by the war - I'd have thought Spain and Mongolia would've had one after all that time! They'll actually give ROP for Incense, but that's useless to us right now, so, no. Adjust Sci to 60%, Mono in 11 @ -20, we currently have 435g after the deal with the Vikings. There are some sleeping English workers, I wake them up and put them to use. Leave the MPs for now, but I'd like to get Pikes as MPs so we can actually use the Swords for whacking things. Still resistors in Barcelona, I wake the Elite Horse that got the leader and move it into Barca. Hire another Scientiest in Barca, going to starve it to Pop 1. MM Darjeeling so we still get the Lib in 1, but can use a Sci instead of a Clown. Set Seville to starvation, for 2 Scis. Madras Mace still in 1, but 2 food as well. Change a few builds, get a couple of Settlers going (1 next turn) to fill in S coast gaps where Toronto used to be.

1 350 Darjeeling Lib->Cat, goes back to a Clown for Cat in 5. Madras Mace->Horse. Toledo Settler->Cat. Harappa Horse->Horse. Manali culture expands. Panchkula Arch->Arch. Unit movement, no attacking.

2 360 Bombay Horse->Horse. Madras riots - drat, the Mace passing through must've been acting as MP. Guntur Lib->Mace. Tiruppur Cat->Cat. Found Bhubansomethingican'tremember. Call it Bubbaville instead. Start on a Harbor. Movement otherwise, taking the Army towards London. Switch Glasgow to a Temple. Sci down to 50%, we still get Mono in 6 (I have a lot of Scientists on the go). Madras back to a Mace, wastes less shields. IBT: the Mongols finish off Spain.

3 370 Calcutta Settler->Horse. Manali Cat->Cat. Carachi Granary->Cat. Almora Settler->Worker. Movement, take out a single English Mace, move forces over the border towards London.

4 380 Santiago Court->Temple. England have Longbows. Bangalore Mace->Mace. Glasgow flips! Lose a Horse and Spear. Manali, Harappa riot. Retake Glasgow with a couple of Maces parked outside last turn.

5 390 Darjeeling Cat->Barracks. Bombay Horse->Horse. Tiruppur Cat->Cat. Cats go 1 for 6 vs London. There were only 2 Spears there though, becase the Army takes out both and:
ETG1_LondonCaptured.jpg

Sci down to 40%, Mono in 2, +13gpt!

6 400 Madras Mace->Mace. Found Jaipur, start Harbor.
7 410 Nothing, movement.

8 420 Mono->Chiv. Delhi HE->Mace. Toledo Cat->Court. Harappa Horse->Pike. Calcutta Horse->Pike. Guntur Mace->Mace. Manali Cat->Cat. Panchkula Arch->Arch. Almora Worker->Granary. Cuzco completes Sun Tzu - boo, it's on the other continent! Accidentally end the turn instead of initiating trading! Grr!

9 430 Srinagar Harbor->Galley. Trade Mono to Ragnar for Silks+17g. Hurrah, another Lux!

10 440 Delhi Mace->Mace. Carachi Cat->Worker. Tiruppur Cat->Worker. Move forces into place to take Nottingham & Canterbury next turn. ToA culture expansion end of this turn if London does't flip IBT. Keeping border Temple builds going in case of it. Once we take Nottingham and York, we feel safe. Raze Canterbury and use the Settler under the stack by the river to replace it.

Our empire at the End-of-Turn:
Eldar_ETG1_440AD1.jpg


Neil. :cool:
 
Looking good, we've almost got England pushed into the sea...

@Bede: Was it this one or the skillet game we swapped? (I can't keep an order-of-go straight these days...)
 
Nice job eldar.

@scout, I don't remember either.
 
Keep the ToA, pointy-stick Engineering (& Republic, if poss) out of England, head down the lower tech path.

We're ready to go to a Republic now. We have, like a quarter of the world's population. Being Religious has its advantages ;)

Neil. :cool:
 
Preturn-Good
1
Canterbury and Nottingham captured.
3
Get an MGL from capturing York! Send him back home, we'll make a War Elephant army!
5
IBT- London flips to England! Some formerly English cities riot.
6
Karachi founded.
7
Sydney (Australian) captured. Our units fail in recapturing London. Science to 20%, Chivalry in 1.
IBT- Chivalry==>Theology (that or Engineering, and AIs have that)
8
Hastings captured.
IBT- Inca finish Statue of Zeus. Mongols start Knights Templar. I wonder if we should... We can discuss that, and the next player can change Delhi's War Elephant build to Knights Templar, which would be finished in 13 turns.
9
IBT- English building Knights Templar.

All AIs have Engineering but they don't want to trade. Not much else as a summary.
 
Knights Templar... I could take it or leave it. Where are we in the order-of-go here? It Bede up, or am I?
 
@scout,
Swapped skillet, based on last roster I got it, you next, Kemo Sabe.

I was afraid the English cities would be hard to hold as they are the culture monster and our culture line looks like the EEG of a Petri dish.....concur with scout on KT, though the 5hp unit is a real good leader generator and 13 turns is only a couple of knights.... er, heffalumps. Actually the best use of I've found for the KT wonder is in the faraway capitol of a conquered civ as it it gets you 17 shields every five turns when you disband them. ;)
 
Bede said:
@scout,
concur with scout on KT, though the 5hp unit is a real good leader generator and 13 turns is only a couple of knights.... er, heffalumps. Actually the best use of I've found for the KT wonder is in the faraway capitol of a conquered civ as it it gets you 17 shields every five turns when you disband them. ;)

Crusaders don't have hp bonus IIRC.5/3/1 is A/D/M.Highest offense in MA until MT,Cav and Sipahi.KT is not so useful as we got our Elephant...a Medieval Cavalry with 4/3/Bonus HP.
 
One thing not yet mentioned, but we'll benefit from, is a Forbidden Palace. I was going to suggest using the next GL to rush it in a city just to the south of Delhi, before Viper took over.

[Edit] FP in Guntur or Bombay. According to CivAssist, FP in Guntur drops corruption to 72, Bombay, 65. So Bombay seems good. Difference between Monarchy and Republic is less clear-cut, though I still think we should switch - England will cough Republic, and once we re-take London and get peace, may give us Engineering as well.

Neil. :cool:
 
Well I haven't made the War Elephant army, eldar has a good point, maybe we should rush the FP.

Delhi makes an Elephant every 4 turns, so building Knights Templar means 3 less elephants. However, considering we get a 5/3/1 unit every 5 turns plus whatever Delhi builds, it doesn't sound bad. It also keeps the AI from getting Crusaders.
 
I think I should reprise the old rants about concentration of force....worker assignments...city improvements...research budgeting.....irrigated deserts in towns with floodplains.... :aargh: :gripe:

Reorganize the troops in England, head the sword army out from the jungle to the front, swap some builds around, then go looking for a place to put the Forbidden Palace, but don't find one....adjust citizen assignments and the research budget. Rush a marketplace...

Gather enough force at London to take it without casualites and end the war with Lizzie for two techs, and her treasury. We pay her 10gpt she rebates 3gpt and we get two tech for 40g. Keep starving London.

In 590 dial up Ragnar, threaten war and exchange Chivalry (he has no iron) Incense and 2gpt for Invention.

Tiruppur is building a settler and Canterbury a worker. When the abandon message comes up say yes to both and use the settler to build a town on the river SW of Canterbury.

The Mongols have no horses to their capitol yet, though they have a source on the Viking border.

We have healthy forces on both the east and west borders of Mongolia....their inland towns are worthless jungle parks....so the campaign against the Mongols should run down the coasts and meet at Karakorum leaving the jungle towns for later.

I would expect to see a horde of Keshiks out of Quaragandy to the south but few if any elsewhere but the city is building KT so maybe not too many.

Build some pikes and put them in the border towns and then go to town.

ETG-1_600AD.jpg


FP is building in Calcutta as that is our wealthiest shield producing town. The other candidates had growth constraints or just not enought commerce or shield potential. When the worker crew finish the mine and road on the grasslands at Delhi step them over to Calcutta and mine some plains, irrigate some grasslands and plant some trees, depending on the food situation.

ETG-1_Calcutta_600AD.jpg


It is time to start specializing our towns.....

Here are some suggestions:

On the west:
Courthouses, harbors and marketplaces, irrigate the single shield grasslands and send the population fishing for the commercial kicker. Mine the plains for some shields if you want them. That would be Nagpur, Santiago de Campostella and Salamanca and Darjeeling and the new town built after Canterbury and Trippur are moved.

ETG-1_NagpurA600AD.jpg


On the east:
Panchkula needs irrigated gtrasslands and it harbor finished then send the excess population fishing. Courthouse, marketplace, sell the barracks, plant some forests.
Road the forests at Haruppa, don't chop, finish the harbor, then move on to marketplace and library. It offers good mix of production and commerce right now.

Bangalore needs its acqueduct. Once that is done it should be good to go for both shields and commerce with the mountains mined and the single shield grasslands irrigated.

On the plains of Spain:
Irrrigate floodplains, mine deserts, build courthouses. Leave the pollution from the volcano alone. Takes too long to clean up and its just going to spout again soon.

Tundra towns:
Plant forests and chop for improvements like harbors, courthouses and marketplaces.

Revolting to Republic right now will plummet gpt by 90%. We need more cities for the unit support.

Once the FP finishes net gpt as Republic will go down but not as precipitously.
 
Query about FP placement:
I know that the FP is dramatically less useful in C3C than in PTW, but it does offer a second centre for distance corruption... so I'd have thought it better towards the south, where we're expanding, than in the north, where we have fishing villages that with Courthouses and proximity to Delhi, they won't be too corrupt. Unless, of course, we might move our capital at some point in the future.

Neil. :cool:
 
Got it, and looking forward to it.
 
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