Does anyone know of any quick ways to see all enemy units in your territory when you're at war?
While the Civ4 UI looks very nice I've noticed a real problem is that it shows so much (irrelevent) detail on the main map view that it's quite hard sometimes to see units. That's not a problem with my units coz I tend to know where they are anyway but it's a real pain when you're at war and enemy units are turning up randomly in your territory. I know you get that report of 'the enemy has been sighted near <city name>' but it doesn't seem very reliable - it's sometimes accompanied by an icon by the units, sometimes not. And you can hit F5 to see the map of all units visible to you - but on my machine, even with the latest patch, that screen is almost unusably slow - far too slow for me to use it every turn (God knows why - surely checking a list of where units are can't take the game longer than a few milliseconds?)
The upshot is I seem to be forever reloading the autosaved game because of some units attacking that I would've dealt with the previous turn if I'd known they were sitting next to my city but their icons in the main screen just weren't prominent enough for me to see easily (no I don't reload the game whenever I made a mistake, but I feel justified in reloading when it's something like that that's obviously a bad UI issue).
OK, rant over <g>, does anyone else have this problem? More to the point, does anyone know any other ways round it?
While the Civ4 UI looks very nice I've noticed a real problem is that it shows so much (irrelevent) detail on the main map view that it's quite hard sometimes to see units. That's not a problem with my units coz I tend to know where they are anyway but it's a real pain when you're at war and enemy units are turning up randomly in your territory. I know you get that report of 'the enemy has been sighted near <city name>' but it doesn't seem very reliable - it's sometimes accompanied by an icon by the units, sometimes not. And you can hit F5 to see the map of all units visible to you - but on my machine, even with the latest patch, that screen is almost unusably slow - far too slow for me to use it every turn (God knows why - surely checking a list of where units are can't take the game longer than a few milliseconds?)
The upshot is I seem to be forever reloading the autosaved game because of some units attacking that I would've dealt with the previous turn if I'd known they were sitting next to my city but their icons in the main screen just weren't prominent enough for me to see easily (no I don't reload the game whenever I made a mistake, but I feel justified in reloading when it's something like that that's obviously a bad UI issue).
OK, rant over <g>, does anyone else have this problem? More to the point, does anyone know any other ways round it?