acluewithout
Deity
- Joined
- Dec 1, 2017
- Messages
- 3,496
England and Vicky. Phoenicia and Dido. Discuss.
My thoughts:
My thoughts:
- I love - LOVE - having two unique Harbour Districts in the game. Just awesome.
- I am looking forward to capturing all of Dido's Cities with Vicky and getting free RNDs. Dido's healing could in theory make that hard, but that depends on the AI not being cheese.
- Overall, Dido is going to be stronger than Vicky as a naval Civ. Dido gets a straightforward production boost to all Naval units (although England may get a few extra hammers in a few coastal cities). Dido gets extra Trade Routes without much hassle. And Dido can manage loyalty much, much better.
- Vicky, on the other hand, gets some random free naval units - maybe, if it settles cities etc. England gets a very buggy temporary +1 movement (FXS, you need to fix the movement bug). And England gets some extra Great Admiral points. It gets some extra gold on foreign continents and maybe some extra trade routes, but isn't as robust with loyalty and Dido gets the trade routes more easily and reliably.
- (Unique Units are probably a wash - Dido has a more powerful UU but its a melee unit and perhaps comes too early, whereas England's got the Sea Dog which is a funny UU to say at least.)
- I don't really see a lot of gameplay overlap with Dido and Vicky though. Dido is about pushing for very early expansion. I think you sort of delay expansion a bit with England, and have a slightly more industry focus via WotW when you do. In other words, I don't think Dido makes Vicky less "fun". They're sort of riffs on the same idea (coastal cities, aggressive expansion, and trade), but have very very different timings.
- Separately, on WotW, I still like England's UA, but I do think it'll prove to be a little tame in practice. It seems like there will be lots of policy cards to boost resource production or lower costs, so that part of England's bonus may not be that significant (a bit like how China's +1 Builder Charge isn't that powerful anymore given all the different ways other players can get extra charges). England's power bonus may be cool, but probably is only slight. Perhaps England's Engineers should be able to boost construction of IZs? Or maybe RND should give bonus production to naval and land melee or you can purchase RND with gold?