Entire Civ Eliminated - Without War

TimeLoss

Chieftain
Joined
Jan 28, 2005
Messages
3
Someone please help me explain what happened here....I'm still new to this game...

I'm playing a game on chieftain, at 1766AD and doing quite well...following a turn my, culture expands on a city located on a small Island I was sharing with the Americans (I'm the Mongols), the city revolts and I install a new Govenor. Big deal, right? Well, I close the newly aquired city page to get a screen contratulating me on my defeat of the "fragile Americans"! I pan my map to check out the Americans Territory to find all the cities razed! I Don't get it? As far as I know the entire game was peaceful, no wars had been fought at all.

I will now happlily enjoy the spoils, but how does this happen?
 
It sounds like your settings included Elimination mode = Yes

What that means if an AI loses a city (any city, any where), all of the other cities for that tribe are immediatly abandoned and the tribe is gone. If the cities is one of yours, "game over man"
 
You have the elimination option checked which is under rules when you start up a new game.

In this mode when one city is taken by either conquest or culture flip the civ is destroyed.

*edit* bah beat again, slow browser
 
TimeLoss said:
at 1766AD and doing quite well

elimination sounds like the worst game mode ever. u mean to tell me u went all the way till 1766,ad, before u took a city...?

NOBLE PEACE PRIZE AWARDED TO TIMELOSS, $1,000,000.
 
I've done the warmonger thing, now I'm tryin a different approach...

Besides, It's only the first full game (after 4 weeks of ownership) I've played with a 'Huge' map....cut a rookie some slack will ya :D
 
brinko said:
elimination sounds like the worst game mode ever. u mean to tell me u went all the way till 1766,ad, before u took a city...?
I've played games where I didn't take a city the whole game. And a few where my first war was in the late industrial age right before tanks. Its all on play style.
 
Wierd though...I would think with elimination on that the AI would be more aggressive than usual. Did you turn aggression to minimal?
 
DBear said:
Wierd though...I would think with elimination on that the AI would be more aggressive than usual. Did you turn aggression to minimal?

My guess is low difficulty, yes.

I have a question though, why would anyone ever want to play on elimination, on single player I mean? What's the point? :confused:
 
NOBLE PEACE PRIZE AWARDED TO TIMELOSS, $1,000,000.

Based on the less famous Noble brothers who invented the Pop-tart. Its spelled Nobel. ;)

I could see someone playing on elimination for a heightened risk of defeat. It would be hard if they were a warmonger type as well. Some people look for that kind of challenge.

Me, I play in the demogame. You should too.
 
Admiral8Q said:
My guess is low difficulty, yes.

I have a question though, why would anyone ever want to play on elimination, on single player I mean? What's the point? :confused:


Quick multiplayer games.
 
It's not really intended for single player.

The MP-type games, capture the flag, princess, (mass)regicide, were intended for MP games. The AI doesn't sufficently know how to handle them.

Now, it does make you change your playing style, knowing that one of the cities, and therefore your civ, go at any given time. But it's not much of a challenge.
 
I agree for multiplayer, but I asked why would anyone play it on single player?
Because it was turned on in their preferences from a previous game and they forgot to change it. This question comes up every couple of weeks.
 
Turner, it is a bit lame, but good for a short game in MP, some people say. I prefere not to play on that setting myself.

wilbill said:
Because it was turned on in their preferences from a previous game and they forgot to change it. This question comes up every couple of weeks.

Ok, yes I know, but my question was why would anyone choose to play this on single player? :mischief:

Maybe I should ask; Does anyone ever play diliberately on this setting? :confused:
 
As I said....
Turner_727 said:
Now, it does make you change your playing style, knowing that one of the cities, and therefore your civ, go at any given time. But it's not much of a challenge.

I tried it out once in SP. Wasn't much fun.
 
DBear said:
Wierd though...I would think with elimination on that the AI would be more aggressive than usual. Did you turn aggression to minimal?

I don't think that the AI's play style would change to reflect an elimination game. The AI will play as usual and that is the reason it doesn't work in SP.
 
Theoden said:
I don't think that the AI's play style would change to reflect an elimination game. The AI will play as usual and that is the reason it doesn't work in SP.
Yup. The AI doesn't "get" elimination at all.
 
theres nothing wrong with elimination
 
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