cheesy, gives your troops effectively triple movement speed since movement points don't scale up. The AI sucks at war so any advantages like triple speed movement help the player more (usually). Espionage is also messed up since 24 turns of poisoned water/unhappiness hurts worse than 8 turns (normal) as once you hit zero food it whittles your pop away each turn for longer.ER]
What you need to know:
Quick-My preffered gamespeed.
Normal-Kinda boring.
Epic-Kill me now.
Marathon-I'll kill myself.
Or alternately ...the complete reverse f this . All dependent if your attention span is capable of covering multi session games.
1) As long as you have the BetterAI mod or BTS, the AI kicks ass at war.
2) Solvers patch fixes the piosoned water thing.
axident you are ******ed. Marathon = units are worth building because contrary to other game speeds your stack won't be outdated by the time you get to another countries borders.
Excuse me, Mr. Ad Hominem? I hear that excuse all the time yet wage very successful wars on Normal speed. Heck I even cav rush successfully up to Emperor sometimes. Are you telling me that my units weren't "worth building" just because I was on Normal speed?
I've played on Marathon--I used to play exclusively on it before upping the ante and going Normal and moving up in difficulty--something you might want to try. And I can tell for a fact that it's easier to (offensively) war on Marathon than Normal. Your army effectively lasts three times longer and less often faces just-upgraded enemy units.
I like Marathon myself. It's odd, because I really don't have a great attention span...it just bothers me when my units get obsoleted while travelling to the enemy
Marathon = cheesy, gives your troops effectively triple movement speed since movement points don't scale up. The AI sucks at war so any advantages like triple speed movement help the player more (usually).
Sure, all that extra movment gives the human player an advantage..... but on anything above noble, the AI also get their bonus's for 3 times as long. The bonus's matter far more in the beginning.... so they can city spam, and box any human players in far more efficiently than they can on normal speed.