Preturn - Change build in Kyoto from temple to warrior
Turn 1, 2190 BC - Osaka warrior > warrior
new warrior from Osaka moves SE, move warrior on furs NW
warrior near horse stands there and heals, southern warrior goes north
Turn 2, 2150 BC - Osaka warrior moves SE, worker completes mine and goes south
fur warrior moves NW to mountain, horse warrior moves NE
southern warrior moves north to evade barb
IBT - We know Iron Working, researching Alphabet due in 23 turns at 70% +1 gpt
Turn 3, 2110 BC - Kyoto builds warrior > warrior due in 2, Kyoto is at pop 2 grows in 5
Settler moves to blue dot, must have been on goto command before
worker builds road to connect Kyoto, Osaka warrior continues SE
fur warrior fortifies, Kyoto warrior moves 2 spaces NE, Mtn Warrior fortifies
forgot to mention there is iron on hill adjacent to red dot
also iron 3 spaces south of plains cow, southern warrior continues N
Turn 4, 2070 BC - Warrior continues N, can't shake barb, Tokyo founded > barracks
warrior clears fog NE of Kyoto, Mao will give us Masonry and Warrior code for
CB, IW and 3 gold, we are only up IW with Shaka. I never know what to do here.
Since IW is so important I don't trade. Osaka warrior SE, chinese warrior nearby.
Turn 5, 2030 BC - Kyoto completes warrior > settler, warrior moves 2 spaces E
Tundra warrior moves N, Osaka warrior NE, southern warrior continues N
Turn 6, 1990 BC - Tundra warrior ambushed by barb and he survives with 2 HP.
didn't see that barb coming at all
I'm not used to animate enemy moves being turned off, if that's what it is
that seems weird. Osaka warrior > temple, fortify new warrior
Worker moves to BG near Osaka, Kyoto's newest warrior moves E
Tundra warrior fortifies to heal, knowing there's a barb camp in that
corner somewhere. other warrior moves near grapes to clear some fog there
Southern warrior continues N. Don't remember if this was mentioned, but China has
horses connected
Turn 7, 1950 BC - tundra warrior is healed and moves into forest, Sees barb camp on
coast. Warrior moves to iron. Worker begins mining. Grape warrior clears dark spot.
Southern warrior N.
Turn 8, 1910 BC - Southern warrior N as always. Kyoto is at pop 3. All 3 are content.
Settler due in 2, town grows in 5. Grape warrior S. Iron warrior fortifies. Tundra
warrior fortifies in forest.
Turn 9, 1870 BC - Tundra warrior was apparently attacked by a barb, no damage, now
a veteren. Grape warrior NE. Southern warrior NE, zulu scout directly north. It would
be cool if the barb killed the scout soon, jungle an hills so only 1 movement for that
scout.
Turn 10, 1830 BC - Kyoto completes settler > barracks. Move settler towards Osaka.
Hope that's alright. Unfortunately it has to cross the river first so the road
doesn't help. Grape warrior fortifies. Southern warrior now has a barb SW and NE,
not looking good for him. I move him to hill and hope for the best (not likely). I hope you guys are somewhat ok with what I did.
We have 1 more city and 1 more settler.
The Save