Era Distinct Leaderheads

It's not a collaborative work, Shiro is just planning to use the opportunity of changing the leader with each era that my expanded editor offers.

And I suggested using the base of the leaderheads to make a few additional graphics (using some different props) for advisors
 
@ Red Alert.
The era naming is just a formality, instead of having era 1 2 3.
One other problem is I do not think there is many technologies for American civilizations to research, at least not when compared to the Old World. And then there is a problem of unit advancement.

I see what you mean. One thing that often bothers me is that many of the New World civs make quite a large leap in technology due to European contact, which is a little weird in-game. The reason I mention this is because I wonder if this problem and the one you mention cannot both be solved at once. For example:

Bronze Age: "Early Preclassic Period" (to c.400 BCE)
Iron Age: "Late Preclassic Period" (c.400 BCE to c.200 CE)
Classical Age: "Classic Period" (c.200 - 800 CE)
Dark Age: "Early Postclassic Period" (c.800 - 1200 CE)
Medieval Age: "Late Postclassic Period" (c.1200 - 1500 CE)
High Medieval Age: (~16th Century)
Renaissance: (~17th Century)
Age of Enlightenment (~18th Century)
Industrial Age (~19th Century)

The latter three eras still align roughly with their Old World counterparts. With this model, you would spend one less era on the Pre-Columbian and associated technologies, and have one era to transition more gradually to gunpowder technology and all that.

Although I have nearly finished my Olmec, Toltec, Aztec, Preclassical and Classical Maya units.

:drool:

As for North Africa, I need help with the Mali region, although its not really North Africa. I do not believe they had writing until Islam. But maybe other North African civilizations had contact with the area in ancient times and wrote about it.

I'm afraid I don't really know anything about the Mali region; I focus more on the pre-Roman Berber and Roman civilizations. Regardless, if I think of any way I can help with the Mali I will do so. You might try Plotinus, though.

I am not collaborating with Steph's mod. I am really just making leaderheads for my personal mod and that I hope other people will find a use for.

It's not a collaborative work, Shiro is just planning to use the opportunity of changing the leader with each era that my expanded editor offers.

And I suggested using the base of the leaderheads to make a few additional graphics (using some different props) for advisors

Ok, thanks for correcting me.
 
how many technologies could you think of for the all those eras?
And I do not know how to really make distinct units for each one.

One idea I have is for the Renaissance era to have American units with European weaponry since it is semi-historical. The Inca resisted Spanish rule and were armed with Spanish swords and armor, and I have found pictures of the Aztec's Mesoamerican enemies using Spanish swords. And for North America, this was a time of great trade between Indians and Europeans.

A note for Carthage, the Iron age is basically Phoenician, Bronze is Libyan, and Classical is "Carthage"
 
20477481.png

These are not finalized, top is Ashurbanipal, but I'm not happy with him
Bottom is the unfinished crown for the pre-three kingdoms Korean head. the head is not finished.
 
Nice. :goodjob: Are you using that LH to represent Jinheung or Naemul Maripgan?
 
The image from the drama is supposed to represent Jinheung. But that could work for any other Silla leaderhead from around that time. :)
 
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