LMR
Back In Green!
Blitz allows units to attack more than once per turn, but only if they have more than one movement point
KingArthur said:Didn't you read the warning on the first post?
* Warning: This scenario contains strong language and graphic depiction of zombie-human interaction.
Just what quote are you referring to as I will take a second look at it.
Glad you liked it though and to achieve a victory with the Company is no mean feat! There will be a new version out shortly and while it doesn't change any of the language it is improved in every other way.
LizardmenRule! said:General Fullbright slammed down the phone, causing his secretary to jump.
"Damn National Guard," Fullbright muttered. "Can't even control a small scale riot!" The secretary did not reply as a messenger entered the general's office and handed her a document. She glanced at it briefly.
"General, I think you'd better read this." The General snatched the paper away from his secretary and looked over the printed words. His face hardened as he dropped the paper to his desk. Fullbright picked up the phone and punched in a number.
"The situation on Paradise has escalated. The National Guard aren't doing ****, and I have a report that the rioters seem to be much more dangerous than we first thought."
The secretary could hear the voice on the other end of the line, but could not make out the words. The General drummed his fingers on his desk. He grunted several times in acknowledgement, then cleared his throat.
"Send in the Marines."
No he hasn't. I just checked and they both have blitz already!Vuldacon said:"4. Zeb needs to have rate of Fire changed from 1 to 2 (that means he can attack twice ... yes ???) ... there may be other units that need this as well". This is the blitz setting and King Arthur has removed Blitz from the Sheriff and Zeb.
odintheking said:Got one for zombie goo:
The Zombies needed more power to soften up the walking brain containers. But how? Zombies aren't exactly the most inventive kind of "people", but they obviously have special powers, otherwise they'd still be among the dead losers that weren't ressurected by the Company. Duh. So how do the Zombies give power to weak, new zombies? BAM! Zombie goo. No one knows what exactly zombie goo is, but do you really care? You can build friggin' monster zombies with it! Stop asking stupid questions and find some.