Spacer One
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Maybe its just me, but I find the Crawling brains to be Uber-powerful...I just lost the Hardware store (day 6) to 4 crawling brains (after bombing by fellbats)...the occupants were: Sniper King Arthur, Rev. Simmons, Shogun Tokugowa, Freddie, 3 Champions(Max, Bruce and I forget the other)...not to mention 2 hand built tanks and the rushmobile...
I was unable to get sewer access built before it was attacked, and its distance from my other buildings made moving troops (without roads to reduce movement) impossible...
Perhaps some unit could be introduced that has a higher defense (like Ms T)...but no/low attack...or maybe the Upgrades could be more in line with the higher zombies...
I also think that the bombard of the champions could be higher..I often do 1 HP damage to units like the 5/5 zombie...
I was unable to get sewer access built before it was attacked, and its distance from my other buildings made moving troops (without roads to reduce movement) impossible...
Perhaps some unit could be introduced that has a higher defense (like Ms T)...but no/low attack...or maybe the Upgrades could be more in line with the higher zombies...
I also think that the bombard of the champions could be higher..I often do 1 HP damage to units like the 5/5 zombie...