KingArthur
Searching for the Holy Grail
Vuldacon's done some analysis on this so hang tight for an answer.


I also very much appreciate your reports from testing. Many things have been corrected for quite some time now but you do not have the updates for them yet. This next update should correct many things you have been seeing.

..it could, try adding the Attack (IRRIGATE=x_americanFT attack_b.flc) for the Combat Engineer to the irrigate entry for the Flc and add the sound (IRRIGATE=AmericanFTAttackB.amb) under sound effects in the .ini. This Unit is already set to Clear Pollution in the Editor. This animation would loop so I am not sure you would want that constantly but you can try it out and see what you think. The sound would only play once when you give the Command to Clear pollution. Attack B is best for this sibnce he aims at the Ground and moves back and forth.Love the flamethrower unit ... pity a similar graphic cannot be used to clear pollution.
Thank you so much for helping me with this vuldacon!

