Escorting workers/settlers

axlrose

Chieftain
Joined
Jan 3, 2008
Messages
19
So with G&K have they yet to implement a way to easily escort non-combat units?
 

The QC

Quietly Confident
Joined
Sep 20, 2011
Messages
335
If they did, I didn't notice anything.

It's a bit annoying, I agree with you. You have to babysit them every turn if you don't want them to become separated.
 

Trik

Chieftain
Joined
May 18, 2011
Messages
84
I'd rather manually babysit them anyway, the pathfinding is quite useless.
 

Billy Rubin

breakdown product of HB
Joined
Jul 21, 2004
Messages
321
Location
Your bloodstream
No they didn't - I consider the fact that the move preview is wrong on occasion especially annoying (e.g. showing the escorting military unit and the settler both passing by a mountain in the south in the preview and then finding out one goes north and the other one south...).
 

TallNSturdy

Chieftain
Joined
Mar 13, 2012
Messages
88
Why escort when you can clear the path ahead? I've never used escorts for my settlers. I will just clear the area of barbs and have a warrior in the area in case some barb pops up. Escorting wastes turns I could be using to find a goody hut. I don't play with raging barbs much, maybe if I did I would use escorts.
 
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