Ethics of reloading?

Bluemofia said:
Reloading is bad. You don't learn fom it.
Uh uh. Sorry pal, but this seems a slogan rather than a coherent thought... lots of n00bs (me included!) have learned a lot with the turn reload.
 
If I didn't reload I probably would rarely be able to experience the industrial and modern eras. I figure once I can win games without rloading it's time to move to the next level.

I don't consider reloading because I hit the wrong key as unethical. You can learn by trying a stategy and when it doesn't work out going back and have a do over. However, you're not learning if you always reload when you lose an undefended city.
 
In Civ I, reloading was a way of life for me. Of course, that was when (at least in the Mac version) it was the gateway to a cheat. For whatever reason, it wouldn't remember which of your units had moved during the turn of your save. So, all you had to do was save at the end of your turn, quit, reload, and boom, all your units had their full movement again. It was the original infinite movement! Of course, your cities never got to produce anything, but it was a small price to pay.

In Civ III, I found myself reloading less and less. In the beginning, I was still possessed of the Final Fantasy mentality (i.e. I can't miss anything, I want all the Magicite/Materia/Summons, etc., so whenever I miss one, I'll reload from an earlier save.) However, once I began to get more in the strategy/tactics mode, this fell away, simply because if you miss it in this game, you can get it in the next, and there's no one item that you HAVE to have in order to win or have a complete experience.

On the whole, I think I agree with most people here. Competition, it's flat wrong. One-on-AI, while you're learning, it's a useful tool to see how to fix certain mistakes or how things would play out if you did it differently. However, if you want to master that level, and not make those mistakes to begin with or learn how to recover from them, you can't reload.
 
In my opinion you learn more NOT reloading.

Having to learn how to recover from your mistakes or bad luck its a much harsher teacher. But you learn faster and are a better player in the end
 
Like several others, I only reload to fix a mistake. In one recent game, I got out of anarchy and selected despotism instead of democracy. I reloaded immediately.
 
slozenger said:
In my opinion you learn more NOT reloading.

Having to learn how to recover from your mistakes or bad luck its a much harsher teacher. But you learn faster and are a better player in the end

Exactly. Also when you know you can't turn back you are less prone to take risk you otherwise wouldn't take. You play more carefull and think about your choices more. I also used to reload but kicked that habit and I now find the game more fun.

For instance when an enemy attacked some cities I didn't defend properly I reloaded and put some units in it. But now I accept the mistake and just try my best to take them back. When you have learned something like that the hard way you'll remember to defend your cities properly the next time.
 
TheBB said:
Imagine having the AI reload on you every other turn ...

That's one tech that's NOT going in the game. EVER. :P

LOL. Just a few turns before you build the UN . . .

"(Soandso) reverses time to (year)."

Then they nuke the city it's in.
 
I tend to reload when I miss something stupid. Such as when one of my cities goes into Civil Disorder, I'll reload instead of checking every turn :D. I think that's reasonable.
 
i dont even think of reloading. i just shake my fist at the spearman for destroying a modern armor of mine and move on with my stack of death.
 
I find myself reloading fewer and fewer, now only when I make a very stupid move, by accident and only if it has serious consequences.
But I allways want to play with preserve random seed on, this also helps in staying away from reloading, if I feel tempted again. It wouldn't make much difference, at least not for unfair RNG rolls.

I really don't like to be able to play the scenario's with the Preserve random seed ON. Hey, but you can't have them all.
 
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